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Can't Play Singleplayer


asauhdf

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Finally took a look at the server log (didn't realize server logs were localized to galaxies - kind of a big brain fart). apparently this was mod-based.

 

Somehow I got a "Thread 1 Error: EXCEPTION_ACCESS_VIOLATION". I have no idea what caused it, because I just fixed whatever was done to it (random lines added and removed ... thanks VSCode) and then the server stopped crashing

 

Here's the stack trace I found if it's usefull at all (however usefull some random memory addresses can be)

Thread Name [2]: Stacktrace Sender

=== STACKTRACE =====================================

#1: ?? [0x49d0f8]

#2: ?? [0x4b632b]

#3: ?? [0x4b67fd]

#4: ?? [0xb71e6d]

#5: ?? [0xb887c3]

#6: ?? [0xb725f3]

#7: ?? [0xb7123e]

#8: ?? [0xb729c7]

#9: ?? [0xb6954d]

#10: ?? [0x9bbde8]

#11: ?? [0x9bd6a5]

#12: ?? [0x5fecc6]

#13: ?? [0xb71e6d]

#14: ?? [0xb887c3]

#15: ?? [0xb725f3]

#16: ?? [0xb7123e]

#17: ?? [0xb729c7]

#18: ?? [0xb6954d]

#19: ?? [0x9bbde8]

#20: ?? [0x9bd6a5]

#21: ?? [0x9cbd04]

#22: ?? [0x441971]

#23: ?? [0x431416]

#24: ?? [0x431a5f]

#25: ?? [0x41013e]

#26: ?? [0x4040de]

#27: ?? [0xeeec91]

#28: ?? [0x4013c7]

#29: ?? [0x4014fb]

#30: [ext] BaseThreadInitThunk [0x7ffbc9414034]

#31: [ext] RtlUserThreadStart [0x7ffbcbfe3691]

===================================================

 

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