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[SPOILERS] new 'event' after Endboss very overpowered - am I doing it wrong?


scorpnoire

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Moin!

 

Spoiler warning ahead, I'm talking about end of main story line & beyond content here.

 

 

 

 

 

 

 

 

So, after defeating the wormhole guardian yesternight... with the 'help' of some pirate attacks even, mind you ;) ... one of those 'surprise' events triggered as it may have been announced in the latest patch notes.

 

To make sure we are talking about the same thing:

I play Single Player atm.

Shortly after killing the boss and still salvaging away my own business suddenly a chat message appeared, that a lot of Xsotans are appearing/spawning everywhere.

And did they spawn, ho boi!

I suddenly was surrounded by some 20+ ships and desperately tried to fight them.

I saw a new 'Emissary' type ship, focused that down first, fearing something like a summoner in disguise.

Unfortunately the ships started to overwhelm my shields rather quickly. (Hint: if nerfing the manoeverability, which I would second btw., we will all die there immediatly.)

 

I tried to run, no harm done. Ran before. Managed to jump a few sectors away and deemed me safe...

But I wasn't, because here another 20+ ships already agressive awaited me and opened fire.

I was lucky again, there was a wormhole leading to a sector close to the 'edge' inside the barrier.. and I was able to catch that. Fell back into my chair relieved...

 

... and effing died the moment I left the wormhole. :(

You may guess it: another 20+ Xsotan armed and trigger happy already waited there for me.

 

 

But hey, who am I to easily give up. Reconstructed my trusty 64K omicron Borg-Cube, repaired the hull to full with my last Avorion stock left and decided to go in there and at least salvage my cargo bay's contents.

 

Bad idea.

The Xsotans where still there and in every sector inside the barrier. 20+ ships, every time, and not the simple one-shot-Minions, mind you.

Long story short:

I died again.

Lost the ship, the before gathered cargo from the boss fight,

and am now stuck with a demolished 80% hull reconstructed ship and no Avorion nor any chance to get any anytime again.

 

Any ideas? I can't repair the ship, because I have no Avorion.

But I can't get no more, because insanly massive fleets of Xsotans are guarding every(!) sector which could contain any Avorion, making it impossible to get any. (Please do spare me comments the like of: just build a much much bigger ship from cheaper stuff. Been there, sacrified it, didn't even got close to Avorion. :( )

 

I do not think, that this is the intended outcome of this 'event'... or is it?

Every inside-Barrier sector flooded?

Gathering the needed material to fight the present Xsotan force made impossible (at least for my current state) by said Xsotan force?

 

Has anyone else encountered this or tried to fight through the hordes themselves since the latest update?

Thank you for any encouraging feedback.

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Grüß dich ;)

 

 

Well, I cant tell much about it as I have not beaten the Guardian again after the end-game-event was introduced, but depending on the diffictulty you are playing on this sounds to me like your ship is not strong enough tbh. This is obviously written under the assumption that what you experienced is in fact a feature of the game and not a bug/bad balancing.

 

Please do spare me comments the like of: just build a much much bigger ship from cheaper stuff. Been there, sacrified it, didn't even got close to Avorion.

 

Well this sounds exactly like what I would have recommended tbh, 64k Omicron does not sound all that much to me, I have been over 100k Omicron with my flagship before even crossing the barrier when I played the last time (but that was a while ago, mabye turrets are weaker now?) The new damage type mechanics might help you to kill those Xsotan faster or make your own ship more tanky. From my experience it doesn't only depend on how big your ship is but on its firepower as well (They can't hit you if they are dead, right?).

It can also help to equip a scanner upgrade to get a good imagination of which ships are the most dangerous foes and should thereby be taken out immediately.

 

You could try to defeat them by rage-advantage using artillery-like weapons like Railguns, Rocket launchers or even canons.

 

Another recommendation I could think of is to become allies with the factions around the core area so they can send reinforcements to help you out against those Xsotan if you call them with a beacon.

 

 

If nothing helps, you could try to build a very fast and agile ship and use that to at least collect some stuff again...

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Ahoi and thanks for the reply!

 

Well, since I think I might have been one of the very few who already encountered and beat the end boss after said update and thus triggering the even I honestly can't tell if it is a bug or me simply beating the endboss with way too few pew pew to the wrooom.

 

I basically equipted the ship with the most badass hitscan guns (Lightning + Rail, 20+ km range) I could find, backed up by some big coaxial seeker missile turret for the lolz and actually two point defense/anti fighter turrets. That is because even if they did not dent my shields, those fighters spit out by the Xsotan dreadnoughts got annoying.

(Yes, I lost my full fighter compliment with the ship, still in the hangars, while dying.)

 

And let us be honest: that end of the wormhole lead to a sector where my allies actually had a few stations and cruisers.

I think I remember chat messages of them broadcasting: They are to much, we can't hold, fall back! in a very desperate fashion.. before ceasing to exist themselves.

 

 

Btw.: what is that beacon to call in reinforcments if I may ask and how much of those do I get?

When I harnessed the power of the black hole and called in the allies (those living across the barrier + some 4 or 5 nations more).. well, how do I put it:

The occasional 3 Pirates attacking the sector during said end boss fight actually hurt him and lasted longer. Way longer. Against the later Dreadnought waves.

 

 

Anyhow, I'll try to upgrade my meager 648k hull HP / 4 mill shield HP ship with Xanion only, to unlock more than my 12 upgrade system slots.

Any suggestion as of how much I should deem feasible?

(And yes, the cube can still use jump gates.)

 

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Sounds like a fun challenge!!  Maybe try building a fleet which you can take and slowly clear the sectors out?  You could have 3 or 4 heavy battleships, a carrier or two, and some PDC cruisers or something to take care of fighters.  Makes me think its worth building a huge economy on the edge of the core and building an armada there.

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Update:

 

Thank the gods, I'm (somewhat) saved.

After the Guardian respawned, all his nasty Xsotans warped away from every sector to the ghosts know where.

So I can finally mine again! =)

 

Too bad, one can't salvage the wreck(s) of ones own destroyed ships. I'd be happy to get at least some of the materials back. ;)

 

 

But at least I'm no longer frustrated now. :)

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I have killed the guardian a bunch of times in recent version, I think it works like that after you kill the guardian (spoilers):

 

- XSotans ship spawning in every sector inside the barrier;

- 4 minibosses to kill: emissary, quantum, summoner, Wormhole Guardian Prototype; after you kill one, after a while the next spawns;

- when the Wormhole Guardian Prototype appears, a bar appears in the screen, but it's not a health bar, it's a counter;

- if you kill the prototype in time, you are safe for about 1 hour, then everything happens again (when you kill the prototype the other Xsotans flee);

- if you don't kill it in time (bar full), they flee and after a while the Xsotan Wormhole Guardian respawns in the center; while it's there the Xsotan invasion don't occur

 

Now, I don't know why, but sometimes I kill the guardian and the event happens, other times the guardian just respawns. But I'm playing in a server, so maybe someone else also kill him.

 

My ship in that server is more than enough to kill the Xsotan invasion in minutes, however if it happens again to you, I have two suggesions:

- Go to one sector inside the barrier with one faction and just wait, maybe helping killing the minibosses (but not the last) with long range weapons: when the time is up, every sector inside the barrier is safe from the invasion

- Build another ship without avorion or ogonite meanwhile (you can go creative and modify your ship replacing materials, then save design, then apply that to your ship)

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hi Pino,

 

That is some really helpful insight here! Thank you.

I've seen Summoners before in 'regular' sectors, they are always target No. 1.

 

I haven't even see the prototype while under the invasion attacks. Too much panic/anger I guess. ;)

Will try to catch him next time.

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If you see the bar, the prototype should be somewhere in the sector (F9 and you should see it in the list), but if you want to get rid of the invasion, you should not kill him, just wait until the bar is full.

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  • 4 weeks later...

Fleets are a viable part of the game.

 

If you wanted to deploy 5 or 6 Algaard IIs, it will cost you around 420,000,000 credits, plus all the resources.

What’s an Algaard? 

Check it out !!.

 

Some excellent turrets are a must as well.

 

Awesome game!!

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