Skorpiono Posted March 20, 2020 Share Posted March 20, 2020 Imagine a game that every object is destroy able. You come to an asteroid and you starting to mining it with realistic manner. Without boxy shapes in it. Look at it devs, how do you think, is there a possibility to implement it into a game? Source code in the description :D Link to comment Share on other sites More sharing options...
0 FuryoftheStars Posted March 21, 2020 Share Posted March 21, 2020 I would think that because of the way the game is designed, the asteroids would have to be comprised of tens of thousands of little blocks to pull that off. Anything else may require reworking the engine at this point. Don’t get me wrong, I’d love to see that kind of effect, too, even on ships (and then maybe stuff like block count wouldn’t matter anymore?), but I don’t see it happening. Not for this game in its current form, anyway. Link to comment Share on other sites More sharing options...
0 Warrax Posted March 23, 2020 Share Posted March 23, 2020 I could not disagree more ... sounds like a perfect waste of coding to make nice deformation of asteroid mining. ... of course, thats just one opinion ... Link to comment Share on other sites More sharing options...
Suggestion
Skorpiono
Imagine a game that every object is destroy able. You come to an asteroid and you starting to mining it with realistic manner. Without boxy shapes in it.
Look at it devs, how do you think, is there a possibility to implement it into a game?
Source code in the description :D
Link to comment
Share on other sites
2 answers to this suggestion
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now