Harpsichord Posted March 27, 2020 Share Posted March 27, 2020 Laser turrets don't seem to be scaling their dps by the number of slots. Max DPS for a single slot laser and a 6-slot coaxial appears to be the same at around 3500. Link to comment Share on other sites More sharing options...
dominis Posted March 27, 2020 Share Posted March 27, 2020 turretgenerator.lua:773 turretgenerator.lua:774 These lines appear to be switched: -- attach weapons to turret TurretGenerator.scale(rand, result, WeaponType.Laser, tech, 1) TurretGenerator.attachWeapons(rand, result, weapon, numWeapons) Link to comment Share on other sites More sharing options...
FuryoftheStars Posted March 27, 2020 Share Posted March 27, 2020 turretgenerator.lua:773 turretgenerator.lua:774 These lines appear to be switched: -- attach weapons to turret TurretGenerator.scale(rand, result, WeaponType.Laser, tech, 1) TurretGenerator.attachWeapons(rand, result, weapon, numWeapons) Good catch. Yes, it needs to attach the weapons first, then scale them. Hopefully the devs see and fix. maybe this is why everyone always complains about low DPS with lasers? lol Link to comment Share on other sites More sharing options...
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