Kostriktor Posted March 29, 2020 Share Posted March 29, 2020 hey. this doesnt work as intended im sure... https://cdn.discordapp.com/attachments/674782235618050085/693924930290712646/unknown.png if theres no merchant, then why wait around ? keep following the orders given, jump to next location, and try to sell there instead. https://cdn.discordapp.com/attachments/674782235618050085/693925039199879238/unknown.png please help. Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted March 30, 2020 Boxelware Team Share Posted March 30, 2020 Your attachments don't work :| What was your problem? We intended that if you order your ship to buy, and the station is currently out, the ordered ship should wait around until the station has the goods again. If I understand you correctly you would want your ship to disregard the current order instead and move on to the next? Link to comment Share on other sites More sharing options...
Gorbald Posted March 30, 2020 Share Posted March 30, 2020 Both behaviours would be useful in different situations. I don't think that the current behaviour should be changed. Sometimes it is desirable for the ship to wait until it can buy a given number of goods (for example when shopping for parts to build turrets, you need an exact number). In my opinion this is not a bug. Maybe a missing feature that would be nice to have (an extra "buy/sell as much as you can" command). Link to comment Share on other sites More sharing options...
Kostriktor Posted March 30, 2020 Author Share Posted March 30, 2020 yes i can see that now. of course its useful if the ship waits until it can follow my given orders. and yet, would be useful if it could just try at executing, if not possible atm, it moves on, on the order-list. whatever. great game anyways ! guess i have to change my way of doing things.. Link to comment Share on other sites More sharing options...
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