LiftPizzas Posted May 13, 2020 Share Posted May 13, 2020 I was hoping to build up a passive income by setting up mines at a bunch of the claimed asteroids as I explored across the map. However I've noticed after a few times that I'm now getting "sleeping" sectors with my mining ships in them. Does this mean that any sector with one of my stations/mines in it counts toward the server limit of "loaded" sectors? Link to comment Share on other sites More sharing options...
Gorbald Posted May 14, 2020 Share Posted May 14, 2020 yes. Every sector with a ship or a station that belongs to a player or alliance is simulated and counts towards the limit. In single player you can increase the limit in server.ini in your galaxy folder if your hardware can handle it. Link to comment Share on other sites More sharing options...
LiftPizzas Posted May 15, 2020 Author Share Posted May 15, 2020 yes. Every sector with a ship or a station that belongs to a player or alliance is simulated and counts towards the limit. In single player you can increase the limit in server.ini in your galaxy folder if your hardware can handle it. Thanks. I'm playing on a server so no such luck. Good to know, even though it's not what I wanted the answer to be. You'd think factories and mines in other sectors could just tick once in a while and give up some precision to save a ton of CPU/RAM. :/ Link to comment Share on other sites More sharing options...
Gorbald Posted May 16, 2020 Share Posted May 16, 2020 Yes, they do "tick once in a while and give up some precision to save a ton of CPU/RAM". This loss of precision is sometimes actually quite bad for profits (see https://www.avorion.net/forum/index.php/topic,6537.0.html). "Simulated" sectors take up less resources then the ones with a player in them. But still, some kind of a limit is needed. Link to comment Share on other sites More sharing options...
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