Hey, as it is, weapon.recoil would be a great tool to achieve beam weaponry that slashes across the target. Problem is, high weapon.recoil also rocks your ship around like a ragdoll if it is a small ship. Could a tag be added for Weapon so a specific Weapon will not cause the ship to rock around if it has a weapon.recoil value set, that it only affects the weapon behavior?
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MnHebi
Hey, as it is, weapon.recoil would be a great tool to achieve beam weaponry that slashes across the target. Problem is, high weapon.recoil also rocks your ship around like a ragdoll if it is a small ship. Could a tag be added for Weapon so a specific Weapon will not cause the ship to rock around if it has a weapon.recoil value set, that it only affects the weapon behavior?
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