As title says: certain commodities require certain mats to be produced. This would have the effect that certain "rings" (with the galaxy core as their center) where the 2 or 3 mats within those are found, would produce (or specialize on the production of) certain good, which would require establishing long-distance trade routes.
This would have a much higher impact on a number of elements within the game, such as economical impact and how war in those areas can have an influence:
destroyed trade routes will cause new ones to be spawned
missions can be spawned specific to those events - urgent trading missions to meet supply-demand, combat missions to clear those areas from hostiles, new mission types (such as: diplomacy - get factory standing with specific alliance to a certain level, or even mission to establish an alliance between factions)
Suggestion
max2veg
As title says: certain commodities require certain mats to be produced. This would have the effect that certain "rings" (with the galaxy core as their center) where the 2 or 3 mats within those are found, would produce (or specialize on the production of) certain good, which would require establishing long-distance trade routes.
This would have a much higher impact on a number of elements within the game, such as economical impact and how war in those areas can have an influence:
Link to comment
Share on other sites
0 answers to this suggestion
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now