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AI captain "general" commands (independent from command queues)


max2veg

Suggestion

It'd be good to be able to issue commands that run in parallel rather than are executed in line / queue, such as:

  • Keep at n distance to ship m while no danger.
  • Keep at n distance to ship m if hostiles are around.
  • Fire at will / attack only when being attacked / do not divert from course (as such would "keep at distance to target" and rather let their independent turrets do the talking, that way effectively shielding and defending the set target at all times)
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