It's sort of established that ships can create/recycle food and drink indefinitely for the crew.
This suggestion is not to get rid of this, but to make these "recycled" foods taste bad and have a slight negative impact on crew morale over time, and add in a consumable food and drink that can be purchased from stations that can boost crew morale.
This gives reason for people to bring ships in to stations beyond looking for jobs or selling goods
*would need a command mechanic enabling the player to tell ship captains to buy the item if found in system under X value and keep stores (located in crew quarters) above Y%, and a second function for a captain to warn the player that their stores are running low/depleted.
Suggestion
An Ning
It's sort of established that ships can create/recycle food and drink indefinitely for the crew.
This suggestion is not to get rid of this, but to make these "recycled" foods taste bad and have a slight negative impact on crew morale over time, and add in a consumable food and drink that can be purchased from stations that can boost crew morale.
This gives reason for people to bring ships in to stations beyond looking for jobs or selling goods
*would need a command mechanic enabling the player to tell ship captains to buy the item if found in system under X value and keep stores (located in crew quarters) above Y%, and a second function for a captain to warn the player that their stores are running low/depleted.
Link to comment
Share on other sites
2 answers to this suggestion
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now