Currently ships set on patrol to defend sectors don't interact with the new operation system at all. They always present, do something causing load and captains on them gain no exp.
What i suggest is turning "patrol sector" order into an operation. Ships sent on "Patrol" would be removed like with any other operation, but would be spawned back as reinforcements when one of the sectors with your faction/alliance presence and within "Patrol" zone is attacked. Operation duration is probably infinite to reduce micromanagment, but every 30 minutes captains would get exp and (optionally) bring back a little bit of credits, turrents and subsystems.
Suggestion
Asherogar
Currently ships set on patrol to defend sectors don't interact with the new operation system at all. They always present, do something causing load and captains on them gain no exp.
What i suggest is turning "patrol sector" order into an operation. Ships sent on "Patrol" would be removed like with any other operation, but would be spawned back as reinforcements when one of the sectors with your faction/alliance presence and within "Patrol" zone is attacked. Operation duration is probably infinite to reduce micromanagment, but every 30 minutes captains would get exp and (optionally) bring back a little bit of credits, turrents and subsystems.
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