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Albert_Eichel

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Hello, for all... sorry for bad english... Im German.

 

How do the lines look like to turn a ship into a wreck?

 

I'm not very familiar with LUA and I'm learning by doing ... I hope the question is okay

 

In the documentation I've already looked but all I've tried has not worked :D

 

Greetz

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  • Boxelware Team

There's multiple ways, you could just damage it with its current HP, basically destroying it.

 

The other way would be to remove the ship and create a wreckage in its place. Copy the plan and position and create a wreckage with the same plan and position.

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I am now using the lines from the wreckagetoship.lua

 

if not interactionPossible(callingPlayer) then
        print ("no interaction possible")
        return
    end

    local wreckage = Entity()
    local plan = wreckage:getPlan()

    -- set an empty plan, this will both delete the entity and avoid collisions with the ship
    -- that we're creating at this exact position
    wreckage:setPlan(BlockPlan())

    local ship = Sector():createShip(Player(callingPlayer), wreckage.name, plan, wreckage.position)

    AddDefaultShipScripts(ship)
    terminate()

 

It is now removed as desired, but no new is generated?

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  • 1 year later...

hey ive the idea to make a script so you can make wrecks into ships again, if possible i need to know how, then we can add a price for a try and a

chance of success for the try so then bigger the craft and better matterials it has then more if will cost or fail...

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