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Friendly shield passthrough


AvorionCraft

Suggestion

There's several issues with shields.

1) They're big and blocky (that's fine, its a block game)

The issues are based off of that issue.

Friendly (read, allied--not 'friend') fire is stopped by shields. Not just friendly, but own ships cannot pierce shields. Normally this makes sense, and for 99% of situations that should stay exactly as it is.

However, if there is an enemy ship sitting inside your shields, you have to shoot at yourself (large starbases for example) in order to hit the bad guy. I hilariously knocked 52million shields off of a shipyard with torpedoes to collateral-damage a xsotan to death. This should be resolved.

If a salvager is salvaging scrap for example and the shields are friendly(allied/self) then jeebus let the salvager beams and munitions get through or they sit there for eternity. 

https://steamcommunity.com/sharedfiles/filedetails/?id=2611363771

Alternatively, make it so enemy ships bounce off of shields instead of going through them---or have them gradually repelled out of the shield blocks.

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