Scanning (getting close enough) to a target reveals important information. However, this information is not retained if the target flies out of this range.
Omicron seems to remain, but hull and shield HP numbers do not. Knowing a target's HP is important, and the player has already scanned that target. there's no reason for the targeting computer to "forget" this information.
Enemy ships with high firepower and low HP are priority targets, and retaining this information for ships that have already been scanned will allow the player to make more informed decisions in combat.
Suggestion
Commander Corgi
Scanning (getting close enough) to a target reveals important information. However, this information is not retained if the target flies out of this range.
Omicron seems to remain, but hull and shield HP numbers do not. Knowing a target's HP is important, and the player has already scanned that target. there's no reason for the targeting computer to "forget" this information.
Enemy ships with high firepower and low HP are priority targets, and retaining this information for ships that have already been scanned will allow the player to make more informed decisions in combat.
Link to comment
Share on other sites
1 answer to this suggestion
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now