Just an idea, but I thought it might be interesting to not just have more missions like "container hacking" where you must have a hacking module to complete them, but to go a step further -where you are required to have specific module sets to take the mission (and become unable to change them until mission completion).
Ex: "We require you to transfer this cargo to here. You must have a dangerous cargo license, and 2 cargo bay upgrade modules of tier 2 or better to accept this mission"
It's nothing more than a passing whim, that I thought others might be able to build on and make something fun out of.
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An Ning
Just an idea, but I thought it might be interesting to not just have more missions like "container hacking" where you must have a hacking module to complete them, but to go a step further -where you are required to have specific module sets to take the mission (and become unable to change them until mission completion).
Ex: "We require you to transfer this cargo to here. You must have a dangerous cargo license, and 2 cargo bay upgrade modules of tier 2 or better to accept this mission"
It's nothing more than a passing whim, that I thought others might be able to build on and make something fun out of.
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