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Captain hierarchy and fleet system


Kaligath

Suggestion

So i was wondering if we could change the M menu for the ships tab on the right to emblem as well as ship management rather then a picture of the ship (unless the ship is unassigned to a fleet) to signify a grouping of ships instead of having every single ship open and i think i got a way to condense it down by a hierarchy system similar to how programs use a "master" and "slave" system to put captains/ships in groupings that if that captain the highest in the hierarchy does a mission all others follow it by there assigned capability.

If its a miner they aid with increased amount mined if its a escort they provide support and if its a cargo ship they provide bigger volume of storage as a specialized if a ship as a docking with more cargo and a mining ship with limited cargo are in the same fleet the mining ship will prioritizing sending materials to the cargo ship to empty its own cargo when its full till its full and the cargo ship is full think of it like in "eve online" with haulers taking the ore from miners.

As for hierarchy it would go something like this.

Captain A (miner)
+ Captain B (fighter) + provide escort
+ Captain C (miner) + adds to yield

On the ship manager menu it would simply be right click a ship and assign a emblem for that squad this ship would now by all means be considered the fleet leader then simply drag and drop ships into the fleet to compress or open the ships in the fleet merely click the emblem to show all available ships.

Now the capacity of ships in a fleet would depend purely on the tier of the captain of said fleet for tier 1 they could have up to 4 additional ships for example even with traits that can increase or decrees this number and every tier beyond tier 1 would gain +2 additional ships to command.

Also i suggest a new type of captain called officer that only serves to be a cheaper captain but can only ever function if assigned to a fleet you yourself are already classified as a fleet with a special emblem called "player" that will have its own cap of fleets to command under your wing.

(Additional idea if this does go partly though is have a command block designed to increase the capability of giving orders thus allowing more ships to command but this idea was somewhat scrapped due to how easily abused it would get. It was an idea to make a centralized flagship or commonly known as a command ship designed more in line to have higher number of ships under its command.)

Edited by Kaligath
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