I think it'd be cool if assembly blocks were more generally useful. Specifically:
Allow production capacity to be used to build torpedoes similar to how fighter construction works
Allow production capacity to be used for passive hull repair bonuses
Create a new ship menu tab where production capacity can be allocated between these three uses
The ship menu tab would give you feedback on what your production division results in re: hull repair bonuses, torpedo and fighter production slots and production time reductions. Captains and subsystems could be added to give bonuses to each of these primary use cases.
Suggestion
Kriby
I think it'd be cool if assembly blocks were more generally useful. Specifically:
The ship menu tab would give you feedback on what your production division results in re: hull repair bonuses, torpedo and fighter production slots and production time reductions. Captains and subsystems could be added to give bonuses to each of these primary use cases.
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