kurikaktus Posted January 31, 2017 Share Posted January 31, 2017 I cant seem to understand how engines work. I add more engines and then the max speed goes down Link to comment Share on other sites More sharing options...
CitizenCake Posted January 31, 2017 Share Posted January 31, 2017 This is discussed in depth here: https://www.avorion.net/forum/index.php/topic,1040.0.html Editv My mistake, that thread is about thrusters. Butbi think some similar concept apply. It has something to do with the added weight of the engines compared to the output. Link to comment Share on other sites More sharing options...
kurikaktus Posted January 31, 2017 Author Share Posted January 31, 2017 if its based on surface area as well, then I screwed up my last ship. Based on testing sometimes volume matters too though...unsure Link to comment Share on other sites More sharing options...
CitizenCake Posted January 31, 2017 Share Posted January 31, 2017 Yeah and i think positioning also effects it. Maybe how much of the actualy engine is connected to the ship because it changes sometimes just by moving the engine Link to comment Share on other sites More sharing options...
Xaoc Posted January 31, 2017 Share Posted January 31, 2017 Engines are not based on surface area, but just volume. Position also doesn't matter. The reason you're losing speed is probably because you're short of engineers. The game shows speed penalties because of crew shortages in build mode. Link to comment Share on other sites More sharing options...
CitizenCake Posted January 31, 2017 Share Posted January 31, 2017 (Messing around with engines right now in game) Why is it that adding more engines increases thrust, while decreasing max velocity? Is it due to the weight? I filled up on engineers so i know that isnt the issue Edit: wait yeah more engineers was still totally the issue Link to comment Share on other sites More sharing options...
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