Avorion server Beta 0.16.7 r11165 4b472bf34ee5 running on Ubuntu 16.04.4 LTS
Currently hosting a server from home, which is performing very well for 10+ players. However when one or more players release large quantities of drones (talking 60+), the amount of data the server starts sending to the client jumps significantly, even if they are alone in a system.
With no drones out clients are using ~1.5Kbps bandwidth.
With drones this can increase to ~3-4Mbps.