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DDZiroWan

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Everything posted by DDZiroWan

  1. Some people may not know that by default there are keybinds to turn off systems like thrusters, gyros, shield, and engines. The problem I have is that if I turn off engines I cannot move forward because if you press W the thrusters do not work. Right now, in Avorion thrusters do not work for pushing forward. This is a bad thing when you have to dock a ship with 200/300 m/s^2 of forward acceleration and it feels inconsistent. If engines are turned off or destroyed you should be able to move forward by pressing W.
  2. Right now i feel like battles take too much time. And it feels wrong that in such an advanced era weapons can be used only at such low ranges. The solution for these problems would be highter ranges and damage. Both should be 10 times highter (even for torpedos) and accuracy should scale with range. PDCs should start targeting torpedos only when at 150% of their range. Perhaps torpedos should be a bit faster. AI ships should have more engines (so they should become faster), and will try to dodge incoming projectiles when far enough. Railgun projectile velocity shouldn'tt be instantaneous, but still really hard to dodge at 100km. Damage of lasers should depend on range, being 50% at max range and 150% at 0 range. Reflector blocks should reduce laser damage by 70%. Perhaps reflectors should output a strong light where it's hit so the enemy has a way to know that his lasers are not very effective.
  3. DDZiroWan

    Recticle mod?

    I would only need a reticle that makes you able to see what you're aiming at. At 15+ kilometers it's hard to see if you are aiming correctly. A crosshair with an empty center would be enough.
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