Im also crashing nearly every jump :'( is there anything i can do to minimize this?
Mon Jan 30 02:10:38 2017| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"
Mon Jan 30 02:10:38 2017| Enabled Traces:
Mon Jan 30 02:10:38 2017| Client Beta 0.10.2 r7392, running on Windows 8.1+.
Mon Jan 30 02:10:38 2017| CPU: GenuineIntel 4 Cores
Mon Jan 30 02:10:38 2017| Init Steamworks...Init Steamworks... ok
Mon Jan 30 02:10:38 2017| Init Steamworks ok
Mon Jan 30 02:10:38 2017| Init SDL2... ok
Mon Jan 30 02:10:38 2017| Getting display mode... ok
Mon Jan 30 02:10:38 2017| Current display mode: 1920 x 1080
Mon Jan 30 02:10:38 2017| Creating settings... loading... setting language... ok
Mon Jan 30 02:10:38 2017| Creating client window...Detected 2 displays
Mon Jan 30 02:10:38 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080
Mon Jan 30 02:10:38 2017| Display 1: x: -1366, y: -143, w: 1366, h: 768
Mon Jan 30 02:10:38 2017| Using display 0
Mon Jan 30 02:10:38 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok
Mon Jan 30 02:10:39 2017| Creating GL context... ok
Mon Jan 30 02:10:39 2017| Setting window mode FullScreen... ok
Mon Jan 30 02:10:39 2017| Creating client window ok
Mon Jan 30 02:10:39 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:
Mon Jan 30 02:10:39 2017| Version: 4.5
Mon Jan 30 02:10:39 2017| VersionString: 4.5.0 NVIDIA 378.49
Mon Jan 30 02:10:39 2017| Vendor: NVIDIA Corporation
Mon Jan 30 02:10:39 2017| Renderer: GeForce GTX 970/PCIe/SSE2
Mon Jan 30 02:10:39 2017| GLSL Version: 4.50 NVIDIA
Mon Jan 30 02:10:39 2017| Init GLEW... ok
Mon Jan 30 02:10:39 2017| Init Debug Message Callback... ok
Mon Jan 30 02:10:39 2017| Set VSync... ok
Mon Jan 30 02:10:39 2017| Secure BackBuffer... ok
Mon Jan 30 02:10:39 2017| Init Canvas...Create canvas of size 2351 x 1322... ok
Mon Jan 30 02:10:39 2017| Init Canvas ok
Mon Jan 30 02:10:39 2017| Init Refraction Texture... ok
Mon Jan 30 02:10:39 2017| Init Post Processing... ok
Mon Jan 30 02:10:39 2017| Init Debug Renderers... ok
Mon Jan 30 02:10:39 2017| Rendering initialized
Mon Jan 30 02:10:39 2017| Init rendering ok
Mon Jan 30 02:10:39 2017| Check problematic drivers... ok
Mon Jan 30 02:10:39 2017| Init shader level... ok
Mon Jan 30 02:10:39 2017| Init loading screen... ok
Mon Jan 30 02:10:39 2017| Draw first loading screen... draw... ok
Mon Jan 30 02:10:39 2017| Init SFX... ok
Mon Jan 30 02:10:39 2017| Init Input... ok
Mon Jan 30 02:10:39 2017| Init GameInput... ok
Mon Jan 30 02:10:39 2017| Init Main Menu... ok
Mon Jan 30 02:10:40 2017| Init Music... ok
Mon Jan 30 02:10:40 2017| Apply loaded settings... ok
Mon Jan 30 02:10:40 2017| Client initialized
Mon Jan 30 02:10:40 2017| Received stats and achievements from Steam
Mon Jan 30 02:10:45 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name defaultgalaxy --server-name Hezy's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561197975017292 --use-steam-networking 1 --threads 3 '
Mon Jan 30 02:10:46 2017| Waiting for Online polling threads
Mon Jan 30 02:10:46 2017| Online polling threads finished
Mon Jan 30 02:10:46 2017| Waiting for LAN polling threads
Mon Jan 30 02:10:46 2017| LAN polling threads finished
Mon Jan 30 02:10:46 2017| remote address: ip, init: steam
Mon Jan 30 02:10:46 2017| Connecting to server at 127.0.0.1:27000
Mon Jan 30 02:10:46 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Mon Jan 30 02:10:51 2017| Initiating connection with server ID 90106576654981123
Mon Jan 30 02:10:55 2017| Authentication successful!
Mon Jan 30 02:11:00 2017| <Server> Player Hezy joined the galaxy
Mon Jan 30 02:13:15 2017| <Gate Control> You paid 844 credits passage fee.
Mon Jan 30 02:13:23 2017| GL DBG: MEDIUM PERFORMANCE API 131186: Buffer performance warning: Buffer object 59 (bound to NONE, usage hint is GL_DYNAMIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
Mon Jan 30 02:13:23 2017| GL DBG: MEDIUM PERFORMANCE API 131186: Buffer performance warning: Buffer object 57 (bound to NONE, usage hint is GL_DYNAMIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
Mon Jan 30 02:16:08 2017| <Server> Your sensors picked up a short burst of subspace signals.
Mon Jan 30 02:16:21 2017|
CPU: i5-4690k
ram: 16gig
GPU: GTX970