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chris13524

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  1. We do not have a firewall enabled, so there shouldn't be any need to forward anything. I'm able to connect, but only after the suspicious 60-second delay.
  2. So I'm trying to setup a dedicated multiplayer server. This is on a Ubuntu 18 .04 DigitalOcean instance. I followed the wiki article on how to do so here: https://avorion.gamepedia.com/Setting_up_a_server#Setting_up_the_Server_.28Linux.29 The issue I'm having is with connecting to this server. When I start it using these options: ./.steam/steamcmd/hu-avorion/server.sh --galaxy-name "HU Galaxy" --datapath /root --admin mechris13524 --use-steam-networking 0 And when I go to connect to this server (by opening Avorion, going to multiplayer, selecting Join by IP, and typing in the server's domain name), it takes exactly (and I mean exactly) 60-61 seconds before the "Connecting..." turns into "Loading...". I've tested this an upwards of 10 times, and each time it takes exactly 60-61 seconds. Very reproducible and fishy. If I change the flag to USE Steam networking (--use-steam-networking 1), it still takes exactly 60-61 seconds, but then instead of connecting, it gives me the error: Connection to xxx.xxx.com:27000 failed: Server unreachable When Steam networking is ON, I see this in the server logs during the 60 second connection cycle: OnP2PSessionRequest from 76561198027014673 STEAMPS3 - AsyncTCPSocket created STEAMPS3 - AsyncTCPSocket created Client 76561198027014673 lost connection STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed Ending authentication session of 76561198027014673 Also when Steam networking is ON, I see this during the startup sequence: Listed server version: 0.17.1.12316 [s_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 445220 Game Port: 27000 Steam Port: 27021 Steam Query Port: 27020 Query Port: 27003 Using the command `netstat -ntulp`, I see that when Steam networking is OFF, these are the things listening: tcp 0 0 0.0.0.0:27000 0.0.0.0:* LISTEN 2752/./bin/AvorionS udp 0 0 0.0.0.0:27000 0.0.0.0:* 2752/./bin/AvorionS udp 0 0 0.0.0.0:27003 0.0.0.0:* 2752/./bin/AvorionS When steam networking is OFF, these are the things listening: udp 11520 0 0.0.0.0:27003 0.0.0.0:* 2596/./bin/AvorionS udp 0 0 0.0.0.0:27020 0.0.0.0:* 2596/./bin/AvorionS udp 22272 0 0.0.0.0:44702 0.0.0.0:* 2596/./bin/AvorionS It seems the cause of the error "Connection to xxx.xxx.com:27000 failed: Server unreachable" when Steam networking is on could be caused by the fact that the server isn't even listening on 27000. I'm happy to provide more information about the server, or my client environment. The behavior is consistent across a few different networks (including my college network and my phone's hotspot).
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