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Stupidolphin

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  1. Hi guys! I am loving this game, long time eve online and space X games lover here <3 I have been playing one player for a few hours now and I got most things well understood. The one thing really bothering me is the "travelling to the core" progression. Yes I understand that you can't just move inward without upgrading your miners / salvagers / weapons in order to still be able to effect the higher tier content. My question is: Why should I, as a player, stay anywhere longer than the minimum time it takes me to either buy the current tier of miners/salvagers/guns ? Surely the best and most lucrative rewards both in money and materials, is further in, so as soon as I have the current gear set, moving seems a no brainer??? Farming modules / ore / money / reputation ..... all a waste of time compared to what I could get further in. The natural end state of this is that ALL players end up racing for the centre, and totally over populating the few Avorian systems. In games like EVE, yes 0.0 sectors have the best stuff, but the pirates will totally gut you if your ship and skills can't handle them, so you can't rush there, but instead steadily progress through the sectors while your train up your skills and buy bigger ships. In Avorian, seeing as anything you collect in terms of modules, money and ore, is totally safe once you have it. So you really can just build a fast ship, race to the centre, buy whatever modules you need to mine there and effectively suicide mine until you can make a ship. This would still be way faster than trying to progress through the tiers as you go. Currently, skipping to the end, or as close as you can get and still manage to do this, is just better?? Please someone tell me how I am getting this wrong, I want to be wrong about this.... :(
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