I don't think you get what i meant DivineEvil.
You know you can always create a ship in creative mode and use them later on server. I think your statement is pointless you know that already.
Basically, Small Turret is similar to 0.5 size weapon. Large Turret means 1.5 size. Why i suggest this idea? It will make things easier for players
Instead of an info about "you can mount 0.5 size and 1.0 size weapon only to this ship class", -> it will be "you can mount small and medium weapons on your ship"
Yeah that is why there is an issue between small and large ships. If ships get their own weapon layout everything will be same anyway. A corvette will able to mount long range weapons on to its medium slots and close range/defence turrets or more long range weapons to small slots.
It is same as 0.5,1.0,1.5,2.0 system. You know that 0.5 weapon have less range than 1.0 size weapon right? It is same as before only change will be;
A corvette not going to have longer range weapon or more DPS than a Battleship or a Dreadnought.
Small+Medium can mount any weapon type that can be railgun,long range cannons or close range weapons etc
Large+XLarge can also mount any weapon type but difference will be: Large and XLarge weapons will have more Damage/DPS/Range than Small/Medium
Like i said thats a big issue, imagine you have Frigate and have weapons that fits to Battleships or Dreadnought.
So a frigate not going to have same range as a battleship or same/more Damage than a battleship. Frigate will be more accurate, a lot more faster but a Battleship will have more DPS and Range than a Frigate however its guns not going to be accurate like Frigate so some shots will miss the Frigate.
and? You know Fighter and Bombers are completely different, Fighters are designed to fight other fighters and destroy bombers. While Bombers are designed to kill Capital ships.
There needs to be volume gap between a Fighter and a Bomber. Also tell me why should i waste my time with writing Numbers etc? This is a suggestion after all, its up to game devs i think they know ship classes already you can see that if you play the game little bit anyway.
Yes? and? I don't know what you mean there. Like i said
So i mean most classes will not use Torpedo Launcher Block so its mostly for;
Bombers
Corvette
Frigate
Destroyer
Cruisers
Why? Because Torpedo will make these ships a THREAT especially against bigger ships like Battleship/Dreadnought/Carrier etc
Why i listed new missile launchers? Missiles are faster/smaller less lethal than Torpedo. It is for Fighters/Capital Ships.
Torpedo Launchers are overpowered currently, it is pretty easy to instakill most ships. So Torpedo needs to be balanced. They are too fast for a torpedo
Make missiles faster but deal less damage and easier to destroy. Make Torpedo slower,more durable.
You are right, Avorion have its own game style and its different than other games, Though something needs to be done for the sake of balance. There is no point in using smaller ships, like i said there needs to be ship classes with their own gameplay style. Otherwise everyone will make big ship and dominate the galaxy easly.
Small ships needs to have weakness as well as big ships.