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Demios

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  1. Version 0.29.6, Veteran difficulty Between Trinium and Xanion area . I noticed that a lot of ships have much more turrets than they should have leading to gruesomely unbalanced situations refer to: ( 0.30 OP Cannon Ships Started by icycooladdict ‚ December 13, 2019, 10:34:08 PM) build something similar to the enemy have size wise, and its impossible to have 40 cannon turrets on ONE ship even with legendary offensive turrets modules permanently installed. Furthermore, railguns seems really broken op... an instant shot,100% accurate,EXTREMELY long range, ridiculous firing speed (you can adjust different batteries to shoot constantly if you're clever about it), that deal humongous damage multiplied by the numbers of blocks it travel trough, I had a Titanium white railgun that had 5 times more dps than my best legendary Xanion bolters... I do believe there's a MAJOR problem here ... Kind of not too keen on seeing a pirate or xostan with merely ONE railgun let alone fraggin 30-40... Another thing that's not been fixed is that my miners keep stopping to mine all the time and I need the v0.26.x Mining & Salvaging Bugfix - 0.28 Fan Fix from Steam workshop to make em work properly... he even have some code on its forum page to help you fix it. https://www.avorion.net/forum/index.php/topic,5869.0.html One final tiny annoying thing : When in map mode (M) the ship icons will stop you from selecting a sector under it.
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