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ligginator

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  1. Hi, using the nvidea-340 driver instead of the nvidea-304 driver has fixed the problem. But it is an interessting effect, that different programs get different OpenGL strings from the driver.
  2. Hi, I have purchased the game via Steam and wanted to start it. Some libs were missing. Except for libGLEW.so.1.10, I could install all dependencies via apt-get. For libGLEW.so.1.10 I have created a symlink to libGLEW.so.1.13, which is the Version GLEW version installed at my Ubuntu. When starting the game detects a wrong OpenGL-Version (see log). I use the nvidea driver from the repositories. glxinfo | grep 'version': server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.4 OpenGL core profile version string: 3.3.0 NVIDIA 304.134 OpenGL core profile shading language version string: 3.30 NVIDIA via Cg compiler OpenGL version string: 3.3.0 NVIDIA 304.134 OpenGL shading language version string: 3.30 NVIDIA via Cg compiler OpenGL ES profile version string: OpenGL ES 2.0 NVIDIA 304.134 304.134 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.00 A small program linked against libGLEW.so.1.13 #include <GL/glew.h> #include <GL/glut.h> #include <cstdio> int main(int argc, char **argv) { glutInit(&argc, argv); glutCreateWindow("GLUT"); glewInit(); printf("OpenGL version supported by this platform (%s): \n", glGetString(GL_VERSION)); } yields: OpenGL version supported by this platform (3.3.0 NVIDIA 304.134): Thanks for your help in advance. Cheers, Gerrit P.S.: My system is: NVIDIA GeForce 9400M IntelĀ® Core2 Duo CPU P7550 @ 2.26GHz 8 GB RAM P.P.S.: I have replaced the libGLEW.so.1.10 by the file from this: http://packages.ubuntu.com/de/trusty/amd64/libglew1.10/download But the output does not change. So even with the libaray Version 1.10 the problem exists. clientlog_Sat_Feb_11_13-08-43_2017.txt
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