Nscmichael
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Posts posted by Nscmichael
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I have the template, but I don't know the cooldown thing. Is it a boolean, a property, a weapon.whatever thing?
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I have set up everything that I want. Now, I don't know what the weapon stat or property cooldown is.
Can you tell me what it is and where to put it?
(Credits to Luccio for this template)
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How does one change maxheat/overheat/cooldown or whatever it is on weapons? (Talking script here)
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I found out how to make a tractor beam.
package.path = package.path .. ";data/scripts/lib/?.lua" require ("turretgenerator") function execute(sender, commandName, ...) --(seed,weaponType,dps,techLevel,rarity,material) local TurretTemplate T = GenerateTurretTemplate(random():createSeed(), WeaponType.ForceGun, 0, 100, Rarity(5), Material(MaterialType.Avorion)) --table containing the weapons that make up the turret local weapons = {T:getWeapons()} --clear old weapons from turret T:clearWeapons() --modify weapons for _,weapon in pairs(weapons) do weapon.recoil = weapon.recoil*0.01 weapon.blength = weapon.blength*5.0 weapon.reach = 500 weapon.otherForce = -1500000 weapon.selfForce = 0 --add mofidied weapons to turret T:addWeapon(weapon) end --change properties of turret T.automatic = true T.size = 1 Player(sender):getInventory():add(InventoryTurret(T)) end function getDescription() return "" end function getHelp() return "" end
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How do I change the cooldown/overheat/maxheat or whatever it is? What piece of script should I put in for that?
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I don't have lines, I have a clump. I'm not sure how to do this right.
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I am trying to use all of the mods together...
turns out the /inventory commands are the only ones working.
Help? :(
Try reading post above yours and applying all the steps for every script you want to install (make sure you download proper files and put them in proper directories: that player/cmd/ is important).
If that won't help post console (single-quote key) output on calls.
I will post soon whole package along with FAQ.
Thank you! :D
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I am trying to use all of the mods together...
turns out the /inventory commands are the only ones working.
Help? :(
Some Suggestions (w/ poll)
in Suggestions & Idea Voting
Posted
I believe I can make a turret that would be able to make those wormholes after the disappearance of the projectile. Problem being that I don't have a list of this game's code. It'd take me a while to find out some things like the linking of the wormholes, but...
ya