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Nscmichael

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Everything posted by Nscmichael

  1. I believe I can make a turret that would be able to make those wormholes after the disappearance of the projectile. Problem being that I don't have a list of this game's code. It'd take me a while to find out some things like the linking of the wormholes, but... ya
  2. I have the template, but I don't know the cooldown thing. Is it a boolean, a property, a weapon.whatever thing?
  3. I have set up everything that I want. Now, I don't know what the weapon stat or property cooldown is. Can you tell me what it is and where to put it? (Credits to Luccio for this template) turretgen.txt
  4. How does one change maxheat/overheat/cooldown or whatever it is on weapons? (Talking script here)
  5. I found out how to make a tractor beam. package.path = package.path .. ";data/scripts/lib/?.lua" require ("turretgenerator") function execute(sender, commandName, ...) --(seed,weaponType,dps,techLevel,rarity,material) local TurretTemplate T = GenerateTurretTemplate(random():createSeed(), WeaponType.ForceGun, 0, 100, Rarity(5), Material(MaterialType.Avorion)) --table containing the weapons that make up the turret local weapons = {T:getWeapons()} --clear old weapons from turret T:clearWeapons() --modify weapons for _,weapon in pairs(weapons) do weapon.recoil = weapon.recoil*0.01 weapon.blength = weapon.blength*5.0 weapon.reach = 500 weapon.otherForce = -1500000 weapon.selfForce = 0 --add mofidied weapons to turret T:addWeapon(weapon) end --change properties of turret T.automatic = true T.size = 1 Player(sender):getInventory():add(InventoryTurret(T)) end function getDescription() return "" end function getHelp() return "" end
  6. How do I change the cooldown/overheat/maxheat or whatever it is? What piece of script should I put in for that?
  7. I don't have lines, I have a clump. I'm not sure how to do this right.
  8. Try reading post above yours and applying all the steps for every script you want to install (make sure you download proper files and put them in proper directories: that player/cmd/ is important). If that won't help post console (single-quote key) output on calls. I will post soon whole package along with FAQ. Thank you! :D
  9. I am trying to use all of the mods together... turns out the /inventory commands are the only ones working. Help? :(
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