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illegalos

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  1. I tried poking around. Normal: local item = GenerateTurretTemplate(random():createSeed(), weapontype, dps, tech, rarity, material) I want independent targeting: local item = GenerateTurretTemplate(random():createSeed(), weapontype, dps, tech, rarity, material) item.automatic = true I want independent targeting and guided for rocket launcher: local item = GenerateTurretTemplate(random():createSeed(), weapontype, dps, tech, rarity, material) item.automatic = true local weapons = {item:getWeapons()} item:clearWeapons() for _, weapon in pairs(weapons) do weapon["seeker"] = true item:addWeapon(weapon) end Probably need to be in a script.
  2. That's what you can expect from someone with no experience in programming or scripting. I just copy paste around. Maybe someone else can fix it. I still can't figure out how to remove fighter, that how competent i am. EDIT : since someone else is already making an addfighterscript, so this is likely the final one from me. removed previous attachment update attachment and usage: to add figher: /fighter add <type> [rarity] [material] [tech] [amount] to check free space: /fighter free note : volume are not the same as free slot since larger fighter which are generated using higher tech value will occupy more space. fighter.zip
  3. I have no idea what i'm doing, but it work so whatever. usage /fighter add <type> [rarity] [material] [tech] [amount] EDIT : removed outdated attachment.
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