lmss1994
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Posts posted by lmss1994
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Just a small taste of whats to come
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Re-installed Avorion
Continue to build a station from a save file.
saw a question about this station
Holy crap this is cool. Necromongers?
well i would say Yes and no at the same time.
The actual base for this station is the same as the original fallout architecture, a fusion of: Neo gothic and Art Deco Architecter with big statue faces.
by the way, the ship you see on the side, is a 8 upgrade slut ship. just for scale.
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Added a little bit more today,
got to a point were i didn't like the top and decided to redo it.
liked the 2 try. and decided to call off for today
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decided on the stile of the main building (art deco style)
build a bit more of my citadel.
used my smallest starter ship as size reference
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. . . . .
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thanks Haystacks
and for today i have been working on a station decoration for my citadel
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Hy, Dad
I have been watching your videos, and I have enjoy them even before they wore in English "although i don't know German" and After watching the video showcasing a fleet i have decide to make a similar request but for a short section of my fleet.
http://www.avorion.net/forum/index.php/topic,2172.0.html
My request would be for the Starter Ships
Bravo Ind. - Ir. 2 - Starter Ship - 1
https://drive.google.com/open?id=0BzV1bukqcOjXMGNaNTdYejhGUmc
Bravo Ind. - Ir. 1 - Starter Ship - 2
https://drive.google.com/open?id=0BzV1bukqcOjXR2NYNVI0djlzQms
Bravo Ind. - Ir. 1 - Starter Ship - 3
https://drive.google.com/open?id=0BzV1bukqcOjXa2ZWQjVXRXVLREk
Bravo Ind. - Ir. 1 - Starter Ship - 4
https://drive.google.com/open?id=0BzV1bukqcOjXdXRoQ1dtM1hOMnM
Bravo Ind. - Ir. 1 - Starter Ship - 5
https://drive.google.com/open?id=0BzV1bukqcOjXSTBqZUVJb1d6Z2s
We all have humble beginnings, and a little help is always welcome especially at the start
also feel free to showcase any of my ships that you like.
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new ship added
Bravo Ind. - Ir. 1 - Starter Ship - 5
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that is a very nice upgrade
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Thanks for complement
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New Ship added
Bravo Ind. - Ir. 1 - Starter Ship - 4
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i made a new starter ship. it's big enough to do the basic mining and early exploring but small enough to have a low price.
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New Ship added
Bravo Ind. - Ir. 1 - Starter Ship - 3
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New Ship Added
Bravo Ind. - Ir. Ti. Na. 6 - Heavy Cargo Ship - 4
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Poll Results
Cargo Ship 2 (10.5%)
Starter Ship 1 (5.3%)
Fleet escort Ships 3 (15.8%)
Pirate honter ships 1 (5.3%)
Advertisement ships0 (0%)Just make new ships 4 (21.1%)
Separate the ships by update and just live it be with a warning 2 (10.5%)
Remake the most interesting ships to work on the new Update 6 (31.6%)
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New Ship Added
Bravo Ind. - Ir.Ti.Na. 5 - Convoy escort - 4
New Stations Added
Station Tr. Xa 1
Station Tr. Xa 2
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well i normally don't use odd numbers because it gets messy [0.25 ; 0.05 ; 0,025 . . . (X.X)]
I do use 0.2 ; 0.4 ; 0.8 ; 1 and 2
I may make a similar ship in 0.8 or even in 2 scale in the future and i have a filling that it can be a good cargo ship for the beginning stages
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(Poll please help)
Update related poll
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well when i need a base idea for ship design i go to an art web site and search for space ship, but i try always to create something different from that base idea.
The art website i use is:https://www.pinterest.com
As for games and other forms of entertainment you can use as inspiration:
Star Wars
Battlestar Galactica
Star Track
Stargate
Warhammer 40k
Dropfleet commander
Halo
Eve online
Homeworld
Fractured space
Everspace
Dreadnought
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Chronicles of Riddick (2º movie)
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Today in Avorion I finish filling up the station with 5000 mechanics
(the orange pixel in the center is the mining drone, and the ships next to the station are of 6 to 7 system sluts)
Now I'm wondering how should i classify the station ,what should be it's name and possibly make a smaller version of it
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They ware the fist ships i made, so i din't knew if having hangers was a good or bad idea so the only reason in the end was it looked good.
The new one has only 2 and that is because its a B version and if the original had it, it would be alien to the design if i had completely remove it.
But I may remove it entirely in the next one in order to fever maneuverability and other systems.
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New Poster Added
New Ships Added
Bravo Ind. - Ir. 1 - Starter Ship - 2
Bravo Ind. - Tr. Xa. 7 - Heavy Cargo Ship - 3b
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well this is a starter ship so it's for resource gathering mainly, i have tested the iron one in combat vs pirates and the DTU on the front did't explode.
I lost armor and side thruster most of my encounters with pirates and so far didn't lose the braking thruster a single time, it can be because of me using asteroids as cover ,luck or simply the braking thruster size is just perfect for not bluing up in this iron/titanium Encounters
also some of the category's i have for the ships, force me to test them in their purpose
Ex.: Pirate hunter ships have to be good vs large numbers of Pirates, the last one i added was tested against Avorion pirates ships and survived (Pirate Hunter 2).
For the starter ships my main goal is to be good in mining and reaching Naonite area with out big problems and under a small budget of goods
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For the poster i put it in the end of the last weekend, i was playing with gimp2 to see what i can do and can't to see what is different between it and Photoshop
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New Ships Added
Bravo Ind. - Ir. 2 - Starter Ship - 1
Bravo Ind. - Ti. 2 - Starter Ship - 1
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Poll results
Heavy Cargo Ship - 2B...............0 (0%)
Heavy Cargo Ship - 3B...............6 (35.3%)
New Cargo Ship...............1 (5.9%)
New Advertisement ship...............2 (11.8%)
Advertisement station...............0 (0%)
Starter ships...............8 (47.1%)
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Nest project will be Starter ships and Heavy Cargo Ship 3B
Related to Steam workshop but i don't know if it counts as a bug
in Bugs
Posted
I have been trying to upload a station to steam workshop but every time i try i always end up with the same error massage, "Error while Uploading", It create an item in the workshop but its empty.
I have already try to:
-verify the files and it says its all ok
-restart my computer
-live and rejoin the bate branch
-Try to upload other creation with a smaller block count (it also doesn't work)
The only thing i haven't try is to fully reinstall the game but I'm starting to suspect that this problem may be caused by external factors.
Game version: Avorion Client Beta 0.12.4 r8618
My computer is a Toshiba satellite p855 - 34j
Windows 10
Intel® Core™ i7-3630QM
NVIDIA® GeForce® GT 640M
the client logs of my last attempt
(the problem is in the 17 to 16 lines if you star counting from the last line)
2017-07-02 00-30-25| Using display 0
2017-07-02 00-30-25| Creating window, x: 0, y: 0, w: 1366, h: 768... ok
2017-07-02 00-30-26| GetDrawableSize: 1366 768
2017-07-02 00-30-26| GetWindowSize: 1366 768
2017-07-02 00-30-26| Creating GL context... ok
2017-07-02 00-30-26| Setting window mode WindowedSeamless... ok
2017-07-02 00-30-26| Creating client window ok
2017-07-02 00-30-26| Init rendering... starting rendering... initialize...OpenGL Context Information:
2017-07-02 00-30-26| Version: 4.5
2017-07-02 00-30-26| VersionString: 4.5.0 NVIDIA 376.54
2017-07-02 00-30-26| Vendor: NVIDIA Corporation
2017-07-02 00-30-26| Renderer: GeForce GT 640M/PCIe/SSE2
2017-07-02 00-30-26| GLSL Version: 4.50 NVIDIA
2017-07-02 00-30-26| GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096
2017-07-02 00-30-26| GL_MAX_VERTEX_UNIFORM_VECTORS: 1024
2017-07-02 00-30-26| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
2017-07-02 00-30-26| GL_MAX_ELEMENTS_INDICES: 1048576
2017-07-02 00-30-26| GL_MAX_ELEMENTS_VERTICES: 1048576
2017-07-02 00-30-26| GL_MAX_RENDERBUFFER_SIZE: 16384
2017-07-02 00-30-26| GL_MAX_TEXTURE_SIZE: 16384
2017-07-02 00-30-26| GL_MAX_VERTEX_ATTRIBS: 16
2017-07-02 00-30-26| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32
2017-07-02 00-30-26| Init GLEW... ok
2017-07-02 00-30-26| Init Debug Message Callback... ok
2017-07-02 00-30-26| Set VSync... ok
2017-07-02 00-30-26| Secure BackBuffer... ok
2017-07-02 00-30-26| Init Canvas...Create canvas of size 1672 x 940... ok
2017-07-02 00-30-26| Init Canvas ok
2017-07-02 00-30-26| Init Refraction Texture... ok
2017-07-02 00-30-26| Init Post Processing... ok
2017-07-02 00-30-26| Init Debug Renderers... ok
2017-07-02 00-30-26| DepthTexturesSupported: yes
2017-07-02 00-30-26| IntVertexAttributesSupported: yes
2017-07-02 00-30-26| DeferredSupported: yes
2017-07-02 00-30-26| LowSpecGPUDetected: no
2017-07-02 00-30-26| Rendering initialized
2017-07-02 00-30-26| Init rendering ok
2017-07-02 00-30-26| Check problematic drivers... ok
2017-07-02 00-30-26| Init shader level... ok
2017-07-02 00-30-26| Init loading screen... ok
2017-07-02 00-30-26| Draw first loading screen... draw... ok
2017-07-02 00-30-26| Init SFX... ok
2017-07-02 00-30-26| Init Input... ok
2017-07-02 00-30-26| Init GameInput... ok
2017-07-02 00-30-26| Init Main Menu... ok
2017-07-02 00-30-27| Init Music... ok
2017-07-02 00-30-27| Apply loaded settings... ok
2017-07-02 00-30-27| Adjust settings to GPU... ok
2017-07-02 00-30-27| Client initialized
2017-07-02 00-30-27| Received stats and achievements from Steam
2017-07-02 00-30-27| STAT_PIRATES_DESTROYED: 56i
2017-07-02 00-30-27| STAT_XSOTAN_DESTROYED: 238i
2017-07-02 00-30-27| STAT_CIVIL_SHIPS_DESTROYED: 0i
2017-07-02 00-30-27| STAT_SHIPS_DESTROYED: 2i
2017-07-02 00-30-27| STAT_STATIONS_DESTROYED: 0i
2017-07-02 00-30-27| STAT_RESOURCES_MINED: 208264i
2017-07-02 00-30-27| STAT_GOODS_TRADED: 84488i
2017-07-02 00-30-27| STAT_GOODS_SOLD: 42808i
2017-07-02 00-30-27| STAT_GOODS_BOUGHT: 41680i
2017-07-02 00-30-27| STAT_GATES_USED: 87i
2017-07-02 00-30-27| STAT_WORMHOLES_USED: 3i
2017-07-02 00-30-27| STAT_JUMPS_USED: 305i
2017-07-02 00-30-27| STAT_SECTORS_DISCOVERED: 304i
2017-07-02 00-30-27| STAT_SECTORS_TRAVELED: 2176f
2017-07-02 00-30-27| STAT_METERS_FLOWN: 19568578i
2017-07-02 00-31-17| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name dew4r --server-name lmss1994's Server --port 27000 --public 0 --safe-player-input false --alive-sectors-per-player 500 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561198007697448 --use-steam-networking 1 --threads 7 '
2017-07-02 00-31-17| Connecting to 127.0.0.1:27000, query port: 27003
2017-07-02 00-31-18| Waiting for Online polling threads
2017-07-02 00-31-18| Online polling threads finished
2017-07-02 00-31-18| Waiting for LAN polling threads
2017-07-02 00-31-18| LAN polling threads finished
2017-07-02 00-31-18| Client UDP: Error receiving from 127.0.0.1, error: Uma ligação existente foi forçada a fechar pelo anfitrião remoto, received bytes: 0
2017-07-02 00-31-20| remote address: ip, init: steam
2017-07-02 00-31-20| Connecting to server at 127.0.0.1:27000
2017-07-02 00-31-20| Client UDP: Error receiving from 127.0.0.1, error: Uma ligação existente foi forçada a fechar pelo anfitrião remoto, received bytes: 0
2017-07-02 00-31-20| Initiating connection with server ID 90109677049900038
2017-07-02 00-31-24| Authentication successful!
2017-07-02 00-31-32| <Server> Player lmss1994 joined the galaxy
2017-07-02 00-33-11| Something went wrong while submitting the item: 9
2017-07-02 00-33-27| PredefinedSpecs(0, glm::vec3(1.14459, 1.14459, 1.14459), Color(0xfffed840), Color(0xfffed840), Color(0xfffe9f40), 12, 5, 0.114788, 0.177245),
2017-07-02 00-33-35| UDP closed
2017-07-02 00-33-35| Client UDP: Connection closed
2017-07-02 00-33-35| Client UDP: Error receiving from 127.0.0.1, error: Uma ligação existente foi forçada a fechar pelo anfitrião remoto, received bytes: 0
2017-07-02 00-33-36| Server shutdown successful.
2017-07-02 00-33-36| UDP closed
2017-07-02 00-33-36| Client UDP: Connection closed
2017-07-02 00-33-36| UDP closed
2017-07-02 00-33-36| Client UDP: Connection closed
2017-07-02 00-33-39| Exiting client.
2017-07-02 00-33-39| Exited client main loop.
2017-07-02 00-33-39| Waiting for Online polling threads
2017-07-02 00-33-39| Online polling threads finished
2017-07-02 00-33-39| Waiting for LAN polling threads
2017-07-02 00-33-39| LAN polling threads finished
2017-07-02 00-33-39| Stopping local server ...