Hello guys,
i made some changes in the "entity/merchants/factory.lua" script to expand stations based on their volume. Just add
function updateProductions()
local self = Entity()
local newProductions = 2 + (self.volume - (self.volume % 10000)) / 10000
if(maxNumProductions ~= newProductions) then
maxNumProductions = newProductions
end
end
above the update method and add
updateProductions()
in the first line in the update method itself.
You will get more productions cycles in bigger stations. No Name changes jet.
Grettings Chaos