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Garo_64

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Posts posted by Garo_64

  1. Scale your gyros/thrusters bigger. Rotation by gyros is (by principle) limited by the inertia tensor of the ship. If your ship is long, gyros won't have that big of an effect along the axis perpendicular to the main axis.

     

    i do the same thing as he dos but if there is a way to make the texture stop scaling at som point i would not need to put na extre thin layer of small thrusters over a a large one would be nice

  2. Copy-Pasta from the other thread:

     

    Most of all, I'd like you to know that I won't be doing the new thrusters without proper compensation. To give you some numbers: With the latest changes I'm getting brake thrust of ~60 m/s² without too much effort and without making the ship an ugly mess. But if you relied on thruster pancakes then you'll have to rebuild your ship. This is not debatable, since thruster pancake stacks make no sense. Same goes for solar panels, but I'm looking into a different solution on these.

     

     

    Just a suggestion take a truster pancakes combined Break force lets say a pancake that is 2x2x2 and amply the same B-forc to a breaking thruster of the same size.

     

    No one will do pancakes anymore all hapy you included and we go on.

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