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Maverick5768

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Everything posted by Maverick5768

  1. Hi Guys and Gals, this is going to be my first post on the forums here because this is by far the biggest issue in my opinion. Right now you can build mega cargo haulers, Mega carriers (even if they suck) and general specialized non-Combat ships. However you simply Cannot Design a ship that is a Mega cannon or Mega Weapon of any sort. You cant build a "primary weapon' and that's just kinda lame. The only way currently to increase your firepower is to spam tiny turrets that look Dinky on most designs. Now allot of people seem to be saying that the game relies on an rng loot system because they game is an RPG. but if you check the store page it doesn't mention anything about an RPG. by the creators definition its a sci-fi space sandbox. focused around combat, exploration, fleet building, and trade. If this game is focused on these things then an rng loot system should not be the only way to arm your ships. it makes the idea of a combat fleet almost impossible simply because you cant build an armed ship. every time you build a new ship in your fleet you have to personally arm it with random turrets. Now with that fact understood. if an new player wanted to build a fleet it takes hours just to get enough turrets to arm a fleet, and days to get the turrets they actually want. and yes there is the turret factories, but honestly they are a logistical nightmare to use. If we used a way to design weapons, either in build mode or a separate weapon designer you could have your ships pre armed before you build them in game or at least make it much faster to install weapons that you actually want to use. meaning the learning curve will be a bit higher yes, but the game will feel less grindy and more strategic. I believe this game isn't designed around an rpg, its designed around space exploration, and in some cases, space conquering. therefor ship design should tie directly into the weapons of a ship, which should allow for ships that specialize in a combat role. which will allow for actual space fleets once AI improves a bit, And that is what this game really needs. This is all just the opinion of one random gamer that loves the game as is, but wants the game to be better.
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