We will most likely never see a difficulty boost of the 500% that I have asked that would make the game much more enjoyable for large ships, however I think the dev's can clearly see the case I am making and understand that the game is completely broken in some arias now.
An adaptive system would be a nice solution but a lot of work to implement, it can also feel unnatural and unrealistic if not done well.
The dev's have asked to give feedback on weather we think the game is to easy so hear I am saying it is.
At the moment I will take any solution to make the game harder, I don't mind what it is.
Content that will provide additional challenges has been mentioned such as more bosses, but who knows how tough they will be...
I am a game developer myself and I take balance VERY seriously, I'm experienced with balancing how hard the enemy is and it can be a tough job finding the sweet spot, especially in a game like this where there is so much to take into equation.
What if they came up with a way to limit the size of the ship. Or just reduced the max slots from much less then 15 so that kind of dps isn't possible. You can balance damage too ways. increase npc's or nerf players. Players always scream when being nerfed but the game isn't released yet.