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potatolord222

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About potatolord222

  • Birthday 08/10/1991

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  1. If anyone could make the Slave I one Star Wars, that would be great. I would make it, but I don't have enough skill and time. :,)
  2. So, I'm pretty sure I installed this correctly, but I can't spawn any of the fighters. What did I do wrong?
  3. I agree that none of the weapons have really any special sounds or, as you said, "deep/powerful" sounds. It would be nice to see the devs remaster the sounds and make them sound more powerful. (Like... Maybe make the cannons sound like tank cannons? Just a thought.)
  4. After messing around with some Chaingun Turrets with a really high rate of fire, 48.2 in fact, I watched the bullets fly. I had them so close together, that it looked like a sort of scattershot, or shotgun, so I thought, "Hey, maybe I should suggest a scattershot kind of weapon?" Well, here I am now, suggesting this 'scattershot kind of weapon'. It can have the fire rate of a 1.5-2.0 Triple Chaingun Turret or less, of course, and it can deal an almost equivalent amount of damage as the Railguns can, but nothing too OP of course. It can overheat like a Railgun as well, and have Burst Fire (similar to the real-world USAS-12, I guess). The accuracy doesn't really matter because the bullets will be scattered everywhere anyhow, and the size ranges just like your typical weaponry. I also thought that it would be pretty cool if you could change the color(s) of your turret, its base, its projectile color, and whether you want it to have a trail or not (only applicable to weaponry such as Chaingun Turrets and Launcher Turrets). Then I thought that it might be fun to see some sort of massive laser cannon or railgun that deals massive damage, but overheats the instant it is fired and takes a while to cool, so it can't be really OP and just wipe out entire armies and/or factions (kind of like the Death Star's giant laser). I just remembered this one when toying around with my Launcher Turrets: A Swarm Launcher! You select a target, fire, and a swarm of nanites quickly travel to your target and attack it; repair if friendly. The damage is pretty weak, considering it's nanites, but the fire rate is crazy-high, and the nanites make up for their tiny damage in attack speed (like real nanites!). There are three forms to this: A Launcher which launches rockets, except they're loaded with nanites; A Cannon which launches your typical cannon projectile, except it's a shell filled with nanites; And A Laser which is like your typical laser, except the laser beam is swarmed with nanites, and they twirl around it in the shape of DNA. The Cannon deals the most damage, but has the least accuracy; the Launcher deals the second-most damage and has average accuracy; and the Laser has the least damage, but it has the highest accuracy of them all. More ideas to come! Please note that I am not skilled enough to create any astonishing ships yet, but I hope I will be able to do so in the near future and provide my fellow Avorions with them! :D These are my ideas for now, and I may come back every now and then to update this post, but please enjoy these lovely ideas. Sincerely, potatolord222
  5. You could make it have small hangar bays all across the wings of it like the actual Basestar and create a Cylon Raider .xml file for the fighters. :D (Just a thought.)
  6. Really like the images of the Talos Dreadnought! I can't wait to actually use it! :D ~~~So, I used the Talos and it was amazing! I love all the detail you put into it!
  7. How am I supposed to install the XML-File for the Sladdy Raza (II) Ship? ~~Figured it out.
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