Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"
Enabled Traces:
Client Beta 0.10.2 r7448, running on Windows 8.1+.
CPU: GenuineIntel 8 Cores
Init Steamworks...Init Steamworks... ok
Init Steamworks ok
Init SDL2... ok
Getting display mode... ok
Current display mode: 1366 x 768
Creating settings... loading... setting language... ok
Creating client window...Detected 1 displays
Display 0: x: 0, y: 0, w: 1366, h: 768
Using display 0
Creating window, x: 0, y: 0, w: 1366, h: 768... ok
Creating GL context... ok
Setting window mode WindowedSeamless... ok
Creating client window ok
Init rendering... starting rendering... initialize...OpenGL Context Information:
Version: 3.1
VersionString: 3.1.0 - Build 9.17.10.4459
Vendor: Intel
Renderer: IntelĀ® HD Graphics 2000
GLSL Version: 1.40 - Intel Build 9.17.10.4459
Init GLEW... ok
Init Debug Message Callback...No debug information callbacks available.
ok
Set VSync... ok
Secure BackBuffer... ok
Init Canvas...Create canvas of size 1366 x 768... ok
Init Canvas ok
Init Refraction Texture... ok
Init Post Processing... ok
Init Debug Renderers... ok
Rendering initialized
Init rendering ok
Check problematic drivers...Intel onboard graphics detected. These devices' OpenGL drivers can cause trouble with Avorion, since it's still in an early stage.
If you run into graphics issues, please report them as a bug so we can fix them.
Avorion will still try to run and do its best.
ok
Init shader level... ok
Init loading screen... ok
Draw first loading screen..."data\shaders\text.vert":
No errors.