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DistractedFerret

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  1. I'm actually looking to modify the range at which the loot gets pulled in. I'd love to see it as a module that get plugged in, but I can't even find WHERE this range is determined to be able to start the project. I've spent several hours now digging through LUA files and finally decided to just reach out in here to see if anyone has come across the pull range information and I'm just blind? I am thinking something along the lines of a module that would increase the range of the "loot magnet" effect, with a corresponding increase in power draw and maybe a penalty to shield or battery or something? I don't know yet, just spitballing and trying to find my starting point. Thanks for any help!
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