Hello,
Love the game so far (~60hrs), but I'm having some issues with my framerate, sitting at ~20-25 in empty sectors, ~3-9 during faction conflicts, and ~1 when fighting a large group of enemies, especially if my shields are taking high damage, I noticed it most during the AI boss, as it's pretty difficult to aim at the fragments, and it took me about an hour because of the fps issue. I run For Honor, GTA5, and Battlefield1 on ultra at 3440x1080 and get 80+fps with no frame drops in those games.
My CPU Core1 hangs out at about 80% (the others are sub 40), and my GPU is sitting at ~20C and 10% usage. Ram is sitting around 20% usage
PC Specs:
I tried some routine and game-specific solutions I found on the web including:
I hope this wall of text wasn't off-putting, I just love the game and want to enjoy it to the fullest and get the word out on how to fix the issues I'm having.
A few things I saw in the logs:
Here's the log, truncated because they're much greater than the allowable size:
Thu Mar 23 06:02:29 2017| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"
Thu Mar 23 06:02:29 2017| Enabled Traces:
Thu Mar 23 06:02:29 2017| Client Beta 0.11 r7783, running on Windows 8.1+.
Thu Mar 23 06:02:29 2017| CPU: GenuineIntel 8 Cores
Thu Mar 23 06:02:29 2017| Init Steamworks...Init Steamworks... ok
Thu Mar 23 06:02:29 2017| Init Steamworks ok
Thu Mar 23 06:02:29 2017| Init SDL2... ok
Thu Mar 23 06:02:30 2017| Getting display mode... ok
Thu Mar 23 06:02:30 2017| Current display mode: 3440 x 1440
Thu Mar 23 06:02:30 2017| Creating settings... loading... setting language... ok
Thu Mar 23 06:02:30 2017| Creating client window...Creating Fullscreen window
Thu Mar 23 06:02:30 2017| Detected 1 displays
Thu Mar 23 06:02:30 2017| Display 0: x: 0, y: 0, w: 3440, h: 1440
Thu Mar 23 06:02:30 2017| Using display 0
Thu Mar 23 06:02:30 2017| Creating window, x: 0, y: 0, w: 3440, h: 1440... ok
Thu Mar 23 06:02:32 2017| GetDrawableSize: 3440 1440
Thu Mar 23 06:02:32 2017| GetWindowSize: 3440 1440
Thu Mar 23 06:02:33 2017| Creating GL context... ok
Thu Mar 23 06:02:33 2017| Setting window mode FullScreen... ok
Thu Mar 23 06:02:33 2017| Creating client window ok
Thu Mar 23 06:02:33 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:
Thu Mar 23 06:02:33 2017| Version: 4.5
Thu Mar 23 06:02:33 2017| VersionString: 4.5.0 NVIDIA 378.92
Thu Mar 23 06:02:33 2017| Vendor: NVIDIA Corporation
Thu Mar 23 06:02:33 2017| Renderer: GeForce GTX 1080/PCIe/SSE2
Thu Mar 23 06:02:33 2017| GLSL Version: 4.50 NVIDIA
Thu Mar 23 06:02:33 2017| Init GLEW... ok
Thu Mar 23 06:02:33 2017| Init Debug Message Callback... ok
Thu Mar 23 06:02:33 2017| Set VSync... ok
Thu Mar 23 06:02:33 2017| Secure BackBuffer... ok
Thu Mar 23 06:02:33 2017| Init Canvas...Create canvas of size 3440 x 1440... ok
Thu Mar 23 06:02:33 2017| Init Canvas ok
Thu Mar 23 06:02:33 2017| Init Refraction Texture... ok
Thu Mar 23 06:02:33 2017| Init Post Processing... ok
Thu Mar 23 06:02:33 2017| Init Debug Renderers... ok
Thu Mar 23 06:02:33 2017| Rendering initialized
Thu Mar 23 06:02:33 2017| Init rendering ok
Thu Mar 23 06:02:33 2017| Check problematic drivers... ok
Thu Mar 23 06:02:33 2017| Init shader level... ok
Thu Mar 23 06:02:33 2017| Init loading screen... ok
Thu Mar 23 06:02:33 2017| Draw first loading screen... draw... ok
Thu Mar 23 06:02:34 2017| Init SFX... ok
Thu Mar 23 06:02:34 2017| Init Input... ok
Thu Mar 23 06:02:34 2017| Init GameInput... ok
Thu Mar 23 06:02:34 2017| Init Main Menu... ok
Thu Mar 23 06:02:35 2017| Init Music... ok
Thu Mar 23 06:02:35 2017| Apply loaded settings... ok
Thu Mar 23 06:02:35 2017| Client initialized
Thu Mar 23 06:02:35 2017| Received stats and achievements from Steam
Thu Mar 23 06:02:35 2017| STAT_PIRATES_DESTROYED: 292i
Thu Mar 23 06:02:35 2017| STAT_XSOTAN_DESTROYED: 193i
Thu Mar 23 06:02:35 2017| STAT_CIVIL_SHIPS_DESTROYED: 0i
Thu Mar 23 06:02:35 2017| STAT_SHIPS_DESTROYED: 52i
Thu Mar 23 06:02:35 2017| STAT_STATIONS_DESTROYED: 1i
Thu Mar 23 06:02:35 2017| STAT_RESOURCES_MINED: 606574i
Thu Mar 23 06:02:35 2017| STAT_GOODS_TRADED: 2656i
Thu Mar 23 06:02:35 2017| STAT_GOODS_SOLD: 1328i
Thu Mar 23 06:02:35 2017| STAT_GOODS_BOUGHT: 1328i
Thu Mar 23 06:02:35 2017| STAT_GATES_USED: 77i
Thu Mar 23 06:02:35 2017| STAT_WORMHOLES_USED: 2i
Thu Mar 23 06:02:35 2017| STAT_JUMPS_USED: 113i
Thu Mar 23 06:02:35 2017| STAT_SECTORS_DISCOVERED: 150i
Thu Mar 23 06:02:35 2017| STAT_SECTORS_TRAVELED: 1580.65f
Thu Mar 23 06:02:35 2017| STAT_METERS_FLOWN: 15249872i
Thu Mar 23 06:02:55 2017| Create canvas of size 2432 x 1018... ok
Thu Mar 23 06:03:17 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name defaultgalaxy --server-name [1stMRB] Sgt J. Bradley's Server --seed bBy0mwB6YD --difficulty -1 --infinite-resources 0 --collision-damage 1 --same-start-sector 1 --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561197966063921 --use-steam-networking 1 --threads 7 '
Thu Mar 23 06:03:17 2017| Connecting to 127.0.0.1:27000, query port: 27003
Thu Mar 23 06:03:19 2017| Waiting for Online polling threads
Thu Mar 23 06:03:19 2017| Online polling threads finished
Thu Mar 23 06:03:19 2017| Waiting for LAN polling threads
Thu Mar 23 06:03:19 2017| LAN polling threads finished
Thu Mar 23 06:03:19 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:03:20 2017| remote address: ip, init: steam
Thu Mar 23 06:03:20 2017| Connecting to server at 127.0.0.1:27000
Thu Mar 23 06:03:20 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:03:20 2017| Initiating connection with server ID 90107646190691335
Thu Mar 23 06:03:24 2017| Authentication successful!
Thu Mar 23 06:03:38 2017| <Server> Player [1stMRB] Sgt J. Bradley created!
Thu Mar 23 06:03:38 2017| <Server> Player [1stMRB] Sgt J. Bradley joined the galaxy
Thu Mar 23 06:03:56 2017| Stored stats for Steam
Thu Mar 23 06:05:00 2017| <> You have no sector selected.
Thu Mar 23 06:07:31 2017| UDP closed
Thu Mar 23 06:07:31 2017| Client UDP: Connection closed
Thu Mar 23 06:07:31 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:07:33 2017| UDP closed
Thu Mar 23 06:07:33 2017| Client UDP: Connection closed
Thu Mar 23 06:07:33 2017| Stored stats for Steam
Thu Mar 23 06:07:33 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:33 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:07:34 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:34 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:07:35 2017| Server shutdown successful.
Thu Mar 23 06:07:35 2017| UDP closed
Thu Mar 23 06:07:35 2017| Client UDP: Connection closed
Thu Mar 23 06:07:40 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name Acquisitions --server-name [1stMRB] Sgt J. Bradley's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561197966063921 --use-steam-networking 1 --threads 7 '
Thu Mar 23 06:07:40 2017| Connecting to 127.0.0.1:27000, query port: 27003
Thu Mar 23 06:07:40 2017| Waiting for Online polling threads
Thu Mar 23 06:07:40 2017| Online polling threads finished
Thu Mar 23 06:07:40 2017| Waiting for LAN polling threads
Thu Mar 23 06:07:40 2017| LAN polling threads finished
Thu Mar 23 06:07:40 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:07:40 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:07:41 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:41 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:41 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:41 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:41 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:41 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:41 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:07:44 2017| remote address: ip, init: steam
Thu Mar 23 06:07:44 2017| Connecting to server at 127.0.0.1:27000
Thu Mar 23 06:07:44 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:07:44 2017| Initiating connection with server ID 90107646291426305
Thu Mar 23 06:07:48 2017| Authentication successful!
Thu Mar 23 06:08:04 2017| <Server> Player [1stMRB] Sgt J. Bradley joined the galaxy
Thu Mar 23 06:08:07 2017| could not execute function 'getMissionDescription' in '"data/scripts/player/fakedistresssignal.lua"':
Thu Mar 23 06:08:07 2017| data/scripts/player/fakedistresssignal.lua:112: attempt to index global 'target' (a nil value)
Thu Mar 23 06:08:07 2017| stack traceback:
Thu Mar 23 06:08:07 2017| data/scripts/player/fakedistresssignal.lua:112: in function <data/scripts/player/fakedistresssignal.lua:111>
Thu Mar 23 06:08:07 2017|
Thu Mar 23 06:08:07 2017| Setting script "data/scripts/player/fakedistresssignal.lua" to invalid.
Thu Mar 23 06:08:08 2017| GL DBG: HIGH TYPE_ERROR API 1281: GL_INVALID_VALUE error generated. View frustum must not have a zero values of: (right-left), (top-bottom), or (zFar-zNear).
Thu Mar 23 06:44:12 2017| GL DBG: HIGH TYPE_ERROR API 1281: GL_INVALID_VALUE error generated. View frustum must not have a zero values of: (right-left), (top-bottom), or (zFar-zNear).
Thu Mar 23 06:44:14 2017| UDP closed
Thu Mar 23 06:44:14 2017| Client UDP: Connection closed
Thu Mar 23 06:44:14 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:44:15 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:44:15 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:44:16 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Thu Mar 23 06:44:16 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Thu Mar 23 06:44:16 2017| Server shutdown successful.
Thu Mar 23 06:44:16 2017| UDP closed
Thu Mar 23 06:44:16 2017| Client UDP: Connection closed
Thu Mar 23 06:44:17 2017| UDP closed
Thu Mar 23 06:44:17 2017| Client UDP: Connection closed
Thu Mar 23 06:44:18 2017| Exiting client.
Thu Mar 23 06:44:18 2017| Exited client main loop.
Thu Mar 23 06:44:18 2017| Waiting for Online polling threads
Thu Mar 23 06:44:18 2017| Online polling threads finished
Thu Mar 23 06:44:18 2017| Waiting for LAN polling threads
Thu Mar 23 06:44:18 2017| LAN polling threads finished
Thu Mar 23 06:44:18 2017| Stopping local server ...