Well, v0.16.1 is the last version that my game runs.
After that version, the game freezes at loading start screen.
When try to start again, it shows a message about graphics card, lowering the graphics configs.
So, I run the v0.16.1, and it runs.
Any other above that version wont run.
Btw: the game runs fine (playable with low graphics).
The game log:
v0.16.1
2018-03-31 16-52-08| Main Thread ID: 1
2018-03-31 16-52-08| Client started: "bin\Avorion.exe" "--serverpath" "bin/AvorionServer.exe"
2018-03-31 16-52-08| Enabled Traces:
2018-03-31 16-52-08| Client Beta 0.16.1 r10800, running on Windows 7.
2018-03-31 16-52-08| CPU: GenuineIntel 4 Cores
2018-03-31 16-52-08| RAM: 4GB
2018-03-31 16-52-08| Init Steamworks...Installed Steam exception handler
2018-03-31 16-52-08| Init Steamworks... ok
2018-03-31 16-52-08| Init Steamworks ok
2018-03-31 16-52-08| Init SDL2... ok
2018-03-31 16-52-08| SDL version (compiled): 2.0.3
2018-03-31 16-52-08| SDL version (linked): 2.0.3
2018-03-31 16-52-08| Getting display mode... ok
2018-03-31 16-52-08| Current display mode: 1440 x 900
2018-03-31 16-52-08| Creating settings... loading...We detected a crash during game startup.
2018-03-31 16-52-08| Please make sure that you use the latest drivers for your graphics card.
2018-03-31 16-52-08| In an attempt to fix this problem, the graphics settings were reduced to an absolute minimum.
2018-03-31 16-52-09| setting language... ok
2018-03-31 16-52-09| Creating client window...Creating window ...
2018-03-31 16-52-09| Detected 1 displays
2018-03-31 16-52-09| Display 0: x: 0, y: 0, w: 1440, h: 900
2018-03-31 16-52-09| Using display 0
2018-03-31 16-52-09| Trying to create OpenGL 4.0 core window ...
2018-03-31 16-52-09| Creating window, x: 0, y: 0, w: 1280, h: 720... ok
2018-03-31 16-52-10| Creating GL context... failed
2018-03-31 16-52-10| Trying to create OpenGL 3.3 core window ...
2018-03-31 16-52-10| Creating window, x: 0, y: 0, w: 1280, h: 720... ok
2018-03-31 16-52-10| Creating GL context... ok
2018-03-31 16-52-10| Initializing GLEW... ok
2018-03-31 16-52-10| Setting display mode 1280 x 720 (Windowed)... ok
2018-03-31 16-52-10| Warning: Unable to set DPI awareness. This could cause mouse or display problems if UI Scaling is enabled on windows.
2018-03-31 16-52-10| GetDrawableSize: 1280 720
2018-03-31 16-52-10| GetWindowSize: 1280 720
2018-03-31 16-52-10| Creating client window ok
2018-03-31 16-52-10| Init rendering... starting rendering... initialize...OpenGL Context Information:
2018-03-31 16-52-10| Version: 3.3
2018-03-31 16-52-10| VersionString: 3.3.11672 Core Profile/Debug Context
2018-03-31 16-52-10| Vendor: ATI Technologies Inc.
2018-03-31 16-52-10| Renderer: ATI Radeon HD 4650
2018-03-31 16-52-10| GLSL Version: 3.30
2018-03-31 16-52-10| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
2018-03-31 16-52-10| GL_MAX_ELEMENTS_INDICES: 16777215
2018-03-31 16-52-10| GL_MAX_ELEMENTS_VERTICES: 2147483647
2018-03-31 16-52-10| GL_MAX_RENDERBUFFER_SIZE: 8192
2018-03-31 16-52-10| GL_MAX_TEXTURE_SIZE: 8192
2018-03-31 16-52-10| GL_MAX_VERTEX_ATTRIBS: 29
2018-03-31 16-52-10| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16
2018-03-31 16-52-10| Init Debug Message Callback... ok
2018-03-31 16-52-10| Set VSync... ok
2018-03-31 16-52-10| Secure BackBuffer... ok
2018-03-31 16-52-10| Init Canvas...Create canvas of size 640 x 360... ok
2018-03-31 16-52-10| Init Canvas ok
2018-03-31 16-52-10| Init Refraction Texture... ok
2018-03-31 16-52-10| Init Post Processing... ok
2018-03-31 16-52-10| Init Debug Renderers... ok
2018-03-31 16-52-10| Depth textures not supported, shadows will be disabled.
2018-03-31 16-52-10| Deferred rendering not supported. SSR will be disabled.
2018-03-31 16-52-10| DepthTexturesSupported: no
2018-03-31 16-52-10| IntVertexAttributesSupported: yes
2018-03-31 16-52-10| DeferredSupported: no
2018-03-31 16-52-10| LowSpecGPUDetected: no
2018-03-31 16-52-10| Available video memory: 0.946289 GB
2018-03-31 16-52-10| Rendering initialized
2018-03-31 16-52-10| Init rendering ok
2018-03-31 16-52-10| Check problematic drivers... ok
2018-03-31 16-52-10| Init shader level... ok
2018-03-31 16-52-10| Init loading screen...Started thread [LoadingScreen Plan] with id 3
2018-03-31 16-52-10| ok
2018-03-31 16-52-10| Draw first loading screen... draw... ok
2018-03-31 16-52-11| Init SFX... ok
2018-03-31 16-52-11| Init Input... ok
2018-03-31 16-52-11| Init GameInput... ok
2018-03-31 16-52-11| Init WorkerPool...Started thread [Game WorkerPool Thread 0] with id 4
2018-03-31 16-52-11| Started thread [Game WorkerPool Thread 1] with id 5
2018-03-31 16-52-11| Started thread [Game WorkerPool Thread 2] with id 6
2018-03-31 16-52-11| Started thread [Game WorkerPool Thread 3] with id 7
2018-03-31 16-52-11| ok
2018-03-31 16-52-11| Init Main Menu...Started thread [MainMenu Plan] with id 8
2018-03-31 16-52-14| ok
2018-03-31 16-52-14| Init Music... ok
2018-03-31 16-52-14| Apply loaded settings... ok
2018-03-31 16-52-14| Adjust settings to GPU...Shadows disabled.
2018-03-31 16-52-14| ok
2018-03-31 16-52-14| Client initialized
2018-03-31 16-52-14| Started thread [Lua WorkerPool Thread 0] with id 9
2018-03-31 16-52-14| Started thread [Lua WorkerPool Thread 1] with id 10
2018-03-31 16-52-14| Thread [MainMenu Plan] with id 8 exited
2018-03-31 16-52-15| Startup successful.
2018-03-31 16-52-17| Exiting client.
2018-03-31 16-52-17| Exited client main loop.
2018-03-31 16-52-17| Waiting for Online polling threads
2018-03-31 16-52-17| Online polling threads finished
2018-03-31 16-52-17| Waiting for LAN polling threads
2018-03-31 16-52-17| LAN polling threads finished
2018-03-31 16-52-17| Stopping local server ...
2018-03-31 16-52-17| Thread [Game WorkerPool Thread 0] with id 4 exited
2018-03-31 16-52-17| Thread [Game WorkerPool Thread 1] with id 5 exited
2018-03-31 16-52-17| Thread [Game WorkerPool Thread 2] with id 6 exited
2018-03-31 16-52-17| Thread [Game WorkerPool Thread 3] with id 7 exited
2018-03-31 16-52-17| Thread [LoadingScreen Plan] with id 3 exited
2018-03-31 16-52-18| Started thread [AmbientOcclusion WorkerPool Thread 0] with id 11
2018-03-31 16-52-18| Started thread [AmbientOcclusion WorkerPool Thread 1] with id 12
2018-03-31 16-52-18| Thread [AmbientOcclusion WorkerPool Thread 0] with id 11 exited
2018-03-31 16-52-18| Thread [AmbientOcclusion WorkerPool Thread 1] with id 12 exited
2018-03-31 16-52-18| Thread [Lua WorkerPool Thread 0] with id 9 exited
2018-03-31 16-52-18| Thread [Lua WorkerPool Thread 1] with id 10 exited
2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 0] with id 13
2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 1] with id 14
2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 2] with id 15
2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 3] with id 16
2018-03-31 16-52-18| Thread [uI WorkerPool Thread 0] with id 13 exited
2018-03-31 16-52-18| Thread [uI WorkerPool Thread 1] with id 14 exited
2018-03-31 16-52-18| Thread [uI WorkerPool Thread 2] with id 15 exited
2018-03-31 16-52-18| Thread [uI WorkerPool Thread 3] with id 16 exited
v0.16.6
2018-03-31 16-37-28| Main Thread ID: 1
2018-03-31 16-37-28| Client started: "bin\Avorion.exe" "--serverpath" "bin/AvorionServer.exe"
2018-03-31 16-37-28| Enabled Traces:
2018-03-31 16-37-28| Client Beta 0.16.6 r11134 6d77ebe1e8bc, running on Windows 7.
2018-03-31 16-37-28| CPU: GenuineIntel 4 Cores
2018-03-31 16-37-28| RAM: 4GB
2018-03-31 16-37-28| Init Steamworks...Installed Steam exception handler
2018-03-31 16-37-28| Init Steamworks... ok
2018-03-31 16-37-29| Init Steamworks ok
2018-03-31 16-37-29| Init SDL2... ok
2018-03-31 16-37-29| SDL version (compiled): 2.0.3
2018-03-31 16-37-29| SDL version (linked): 2.0.3
2018-03-31 16-37-29| Getting display mode... ok
2018-03-31 16-37-29| Current display mode: 1440 x 900
2018-03-31 16-37-29| Creating settings... loading...We detected a crash during game startup.
2018-03-31 16-37-29| Please make sure that you use the latest drivers for your graphics card.
2018-03-31 16-37-29| In an attempt to fix this problem, the graphics settings were reduced to an absolute minimum.
2018-03-31 16-37-30| setting language... ok
2018-03-31 16-37-30| Creating client window...Creating window ...
2018-03-31 16-37-30| Detected 1 displays
2018-03-31 16-37-30| Display 0: x: 0, y: 0, w: 1440, h: 900
2018-03-31 16-37-30| Using display 0
2018-03-31 16-37-30| Trying to create OpenGL 4.0 core window ...
2018-03-31 16-37-30| Creating window, x: 0, y: 0, w: 1280, h: 720... ok
2018-03-31 16-37-30| Creating GL context... failed
2018-03-31 16-37-31| Trying to create OpenGL 3.3 core window ...
2018-03-31 16-37-31| Creating window, x: 0, y: 0, w: 1280, h: 720... ok
2018-03-31 16-37-31| Creating GL context... ok
2018-03-31 16-37-31| Initializing GLEW... ok
2018-03-31 16-37-31| Setting display mode 1280 x 720 (Windowed)... ok
2018-03-31 16-37-31| Warning: Unable to set DPI awareness. This could cause mouse or display problems if UI Scaling is enabled on windows.
2018-03-31 16-37-31| GetDrawableSize: 1280 720
2018-03-31 16-37-31| GetWindowSize: 1280 720
2018-03-31 16-37-31| Creating client window ok
2018-03-31 16-37-31| Init rendering... starting rendering... initialize...OpenGL Context Information:
2018-03-31 16-37-31| Version: 3.3
2018-03-31 16-37-31| VersionString: 3.3.11672 Core Profile/Debug Context
2018-03-31 16-37-31| Vendor: ATI Technologies Inc.
2018-03-31 16-37-31| Renderer: ATI Radeon HD 4650
2018-03-31 16-37-31| GLSL Version: 3.30
2018-03-31 16-37-31| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
2018-03-31 16-37-31| GL_MAX_ELEMENTS_INDICES: 16777215
2018-03-31 16-37-31| GL_MAX_ELEMENTS_VERTICES: 2147483647
2018-03-31 16-37-31| GL_MAX_RENDERBUFFER_SIZE: 8192
2018-03-31 16-37-31| GL_MAX_TEXTURE_SIZE: 8192
2018-03-31 16-37-31| GL_MAX_VERTEX_ATTRIBS: 29
2018-03-31 16-37-31| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16
2018-03-31 16-37-31| Init Debug Message Callback... ok
2018-03-31 16-37-31| Set VSync... ok
2018-03-31 16-37-31| Secure BackBuffer... ok
2018-03-31 16-37-31| Init Canvas...Create canvas of size 640 x 360... ok
2018-03-31 16-37-31| Init Canvas ok
2018-03-31 16-37-31| Init Refraction Texture... ok
2018-03-31 16-37-31| Init Post Processing... ok
2018-03-31 16-37-31| Init Debug Renderers... ok
2018-03-31 16-37-31| Depth textures not supported, shadows will be disabled.
2018-03-31 16-37-31| Deferred rendering not supported. SSR will be disabled.
2018-03-31 16-37-31| DepthTexturesSupported: no
2018-03-31 16-37-31| IntVertexAttributesSupported: yes
2018-03-31 16-37-31| DeferredSupported: no
2018-03-31 16-37-31| LowSpecGPUDetected: no
2018-03-31 16-37-31| Available video memory: 0.946289 GB
2018-03-31 16-37-31| Rendering initialized
2018-03-31 16-37-31| Init rendering ok
2018-03-31 16-37-31| Check problematic drivers... ok
2018-03-31 16-37-31| Init shader level... ok
2018-03-31 16-37-31| Init loading screen...Started thread [LoadingScreen Plan] with id 3
2018-03-31 16-37-31| ok
2018-03-31 16-37-31| Draw first loading screen... draw... ok
2018-03-31 16-37-31|
The only time it worked with v0.16.5 log:
2018-03-30 22-42-51| Main Thread ID: 1
2018-03-30 22-42-51| Client started: "bin\Avorion.exe" "--serverpath" "bin/AvorionServer.exe"
2018-03-30 22-42-52| Enabled Traces:
2018-03-30 22-42-52| Client Beta 0.16.5 r11107 d869ab146e13, running on Windows 7.
2018-03-30 22-42-52| CPU: GenuineIntel 4 Cores
2018-03-30 22-42-52| RAM: 4GB
2018-03-30 22-42-52| Init Steamworks...Installed Steam exception handler
2018-03-30 22-42-52| Init Steamworks... ok
2018-03-30 22-42-56| Init Steamworks ok
2018-03-30 22-42-56| Init SDL2... ok
2018-03-30 22-42-57| SDL version (compiled): 2.0.3
2018-03-30 22-42-57| SDL version (linked): 2.0.3
2018-03-30 22-42-57| Getting display mode... ok
2018-03-30 22-42-57| Current display mode: 1440 x 900
2018-03-30 22-42-57| Creating settings... loading...We detected a crash during game startup.
2018-03-30 22-42-59| Please make sure that you use the latest drivers for your graphics card.
2018-03-30 22-42-59| In an attempt to fix this problem, the graphics settings were reduced to an absolute minimum.
2018-03-30 22-43-08| setting language... ok
2018-03-30 22-43-08| Creating client window...Creating window ...
2018-03-30 22-43-08| Detected 1 displays
2018-03-30 22-43-08| Display 0: x: 0, y: 0, w: 1440, h: 900
2018-03-30 22-43-08| Using display 0
2018-03-30 22-43-08| Trying to create OpenGL 4.0 core window ...
2018-03-30 22-43-08| Creating window, x: 0, y: 0, w: 1280, h: 720... ok
2018-03-30 22-43-09| Creating GL context... failed
2018-03-30 22-43-09| Trying to create OpenGL 3.3 core window ...
2018-03-30 22-43-09| Creating window, x: 0, y: 0, w: 1280, h: 720... ok
2018-03-30 22-43-09| Creating GL context... ok
2018-03-30 22-43-09| Initializing GLEW... ok
2018-03-30 22-43-10| Setting display mode 1280 x 720 (Windowed)... ok
2018-03-30 22-43-10| Warning: Unable to set DPI awareness. This could cause mouse or display problems if UI Scaling is enabled on windows.
2018-03-30 22-43-10| GetDrawableSize: 1280 720
2018-03-30 22-43-10| GetWindowSize: 1280 720
2018-03-30 22-43-10| Creating client window ok
2018-03-30 22-43-10| Init rendering... starting rendering... initialize...OpenGL Context Information:
2018-03-30 22-43-10| Version: 3.3
2018-03-30 22-43-10| VersionString: 3.3.11672 Core Profile/Debug Context
2018-03-30 22-43-10| Vendor: ATI Technologies Inc.
2018-03-30 22-43-10| Renderer: ATI Radeon HD 4650
2018-03-30 22-43-10| GLSL Version: 3.30
2018-03-30 22-43-10| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
2018-03-30 22-43-10| GL_MAX_ELEMENTS_INDICES: 16777215
2018-03-30 22-43-10| GL_MAX_ELEMENTS_VERTICES: 2147483647
2018-03-30 22-43-10| GL_MAX_RENDERBUFFER_SIZE: 8192
2018-03-30 22-43-10| GL_MAX_TEXTURE_SIZE: 8192
2018-03-30 22-43-10| GL_MAX_VERTEX_ATTRIBS: 29
2018-03-30 22-43-10| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16
2018-03-30 22-43-10| Init Debug Message Callback... ok
2018-03-30 22-43-10| Set VSync... ok
2018-03-30 22-43-11| Secure BackBuffer... ok
2018-03-30 22-43-11| Init Canvas...Create canvas of size 640 x 360... ok
2018-03-30 22-43-11| Init Canvas ok
2018-03-30 22-43-11| Init Refraction Texture... ok
2018-03-30 22-43-11| Init Post Processing... ok
2018-03-30 22-43-11| Init Debug Renderers... ok
2018-03-30 22-43-11| Depth textures not supported, shadows will be disabled.
2018-03-30 22-43-11| Deferred rendering not supported. SSR will be disabled.
2018-03-30 22-43-11| DepthTexturesSupported: no
2018-03-30 22-43-11| IntVertexAttributesSupported: yes
2018-03-30 22-43-11| DeferredSupported: no
2018-03-30 22-43-11| LowSpecGPUDetected: no
2018-03-30 22-43-11| Available video memory: 0.946289 GB
2018-03-30 22-43-11| Rendering initialized
2018-03-30 22-43-11| Init rendering ok
2018-03-30 22-43-11| Check problematic drivers... ok
2018-03-30 22-43-11| Init shader level... ok
2018-03-30 22-43-11| Init loading screen...Started thread [LoadingScreen Plan] with id 3
2018-03-30 22-43-17| ok
2018-03-30 22-43-17| Draw first loading screen... draw... ok
2018-03-30 22-43-22| Init SFX... ok
2018-03-30 22-43-22| Init Input... ok
2018-03-30 22-43-22| Init GameInput... ok
2018-03-30 22-43-22| Init WorkerPool...Started thread [Game WorkerPool Thread 0] with id 4
2018-03-30 22-43-22| Started thread [Game WorkerPool Thread 1] with id 5
2018-03-30 22-43-22| Started thread [Game WorkerPool Thread 2] with id 6
2018-03-30 22-43-22| Started thread [Game WorkerPool Thread 3] with id 7
2018-03-30 22-43-22| ok
2018-03-30 22-43-22| Init Main Menu...Started thread [MainMenu Plan] with id 8
2018-03-30 22-43-41| ok
2018-03-30 22-43-41| Init Music... ok
2018-03-30 22-43-41| Apply loaded settings... ok
2018-03-30 22-43-41| Adjust settings to GPU...Shadows disabled.
2018-03-30 22-43-41| ok
2018-03-30 22-43-41| Client initialized
2018-03-30 22-43-41| Started thread [Lua WorkerPool Thread 0] with id 9
2018-03-30 22-43-41| Started thread [Lua WorkerPool Thread 1] with id 10
2018-03-30 22-43-42| Thread [MainMenu Plan] with id 8 exited
2018-03-30 22-43-57| Startup successful.
2018-03-30 22-44-42| Exiting client.
2018-03-30 22-44-42| Exited client main loop.
2018-03-30 22-44-42| Waiting for Online polling threads
2018-03-30 22-44-42| Online polling threads finished
2018-03-30 22-44-42| Waiting for LAN polling threads
2018-03-30 22-44-42| LAN polling threads finished
2018-03-30 22-44-42| Stopping local server ...
2018-03-30 22-44-42| Thread [Game WorkerPool Thread 0] with id 4 exited
2018-03-30 22-44-42| Thread [Game WorkerPool Thread 1] with id 5 exited
2018-03-30 22-44-42| Thread [Game WorkerPool Thread 2] with id 6 exited
2018-03-30 22-44-42| Thread [Game WorkerPool Thread 3] with id 7 exited
2018-03-30 22-44-42| Thread [LoadingScreen Plan] with id 3 exited
2018-03-30 22-44-43| Started thread [AmbientOcclusion WorkerPool Thread 0] with id 11
2018-03-30 22-44-43| Started thread [AmbientOcclusion WorkerPool Thread 1] with id 12
2018-03-30 22-44-43| Thread [AmbientOcclusion WorkerPool Thread 0] with id 11 exited
2018-03-30 22-44-43| Thread [AmbientOcclusion WorkerPool Thread 1] with id 12 exited
2018-03-30 22-44-43| Thread [Lua WorkerPool Thread 0] with id 9 exited
2018-03-30 22-44-43| Thread [Lua WorkerPool Thread 1] with id 10 exited
2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 0] with id 13
2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 1] with id 14
2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 2] with id 15
2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 3] with id 16
2018-03-30 22-44-43| Thread [uI WorkerPool Thread 0] with id 13 exited
2018-03-30 22-44-43| Thread [uI WorkerPool Thread 1] with id 14 exited
2018-03-30 22-44-43| Thread [uI WorkerPool Thread 2] with id 15 exited
2018-03-30 22-44-43| Thread [uI WorkerPool Thread 3] with id 16 exited
My specs:
Windows 7 - 64Bits
4GB RAM
CPU Core 2 Quad @ 2.66GHz
GPU ATI Radeon HD 4650 - 1GB