This is amazing game so far, whith extreme potential. Just imagine - deep as X3, adventure like FTL, building as Space Engeneers, no so pretty as Elite Dangerous, but epic like Dethklok. (whith friends)
I dont demand anything, as if you can think - my english just suks. But there a few bugs and ideas that come to me while playing this gem around 10 hours.
1 - Game doesnt close or end process of game after quiting. I forced to manualy end procces (ctrl-alt-del). :(
2 - Singleplayer demand internet connection. This is actually pretty bad. If I wanna play offline or my internet provider will be dead? :P
3 - Some time rendering (I assume) doesnt stop. I warp in new system - rendering finished: look at asteroid field - framedrops like I just warp in; look away - frames are perfect; look at asteroid field - framedrops like I just warp in; look away - frames are perfect; - to infinity and beyond. >:(
4 - Turrets does not act like piece of hull, witch is frustrating at cliking and managing them in building mode. :'(
5 - The choosing operation from left table in building mode is actually dull. Why selecting and framing are not the same function set by default? ???
6 - No navigation information. I dont know how fast i go. Or even where(presize manuevering in asteroid field whith pirates). So deceleration is really hard - turning around ship and navigate by cosmic dust. ;)
7 - By the way why I cant just turn around main (big) thrusters in building mode? What if I need go backwards really quick? 8)
8 - Sometimes I can see traders that requare some materials. And traders that sell that materials. In the same system - easy cheating money. :o
9 - The grid. Sometimes, even with grid at 0.1 and 0.1. I cant perfectly match two hulls. Always a little gap, holy sh*t that killing me. >:(
10 - Hulls can owerlap turrets. So turret still intact, but I cant do with the turret anything. Intil I delete the hull and then remove turret. But on a big ship that just inpossible. :-\
No jokes. Great game. Best regards. (and ton of money)