unfortunately, i did as you say and my game still wont come up (the windowMode was at 2 so i changed it to 1). Now there's another problem i can see, in the appdata folder, i found that there was old files left behind so i decided to do a full wipe of the game and the appdata folder, i reinstalled the game after and the appdata now only contains the client log once i start the geme once.
the game still won't come up but i see it when I alt+tab, when i stop on it, nothing happens.
I then launched the AvorionTrace so here's my client log anyway, maybe this'll help.
Creating folder: "C:\Users\John\AppData\Roaming\Avorion"
Loading xml file: "C:\Users\John\AppData\Roaming\Avorion\settings.xml"
Xml file not found: "C:\Users\John\AppData\Roaming\Avorion\settings.xml"
Initialized GLEW
Allocating texture video memory: 8294400 bytes
Allocating texture video memory: 2073600 bytes
Allocating texture video memory: 2073600 bytes
Compiling vertex shader :"data\shaders\low\text.vert"
Reading content of file: "d:\Program Files (x86)\Avorion\data\shaders\low\text.vert"
Done.
Code loaded, compiling...
Compiling fragment shader :"data\shaders\low\text.frag"
Reading content of file: "d:\Program Files (x86)\Avorion\data\shaders\low\text.frag"
Done.
Code loaded, compiling...
Linking the program...
Compiled "data\shaders\low\text.vert", "data\shaders\low\text.frag" to program 3
SolidSubSet allocating vertex buffer: 1584
SolidSubSet allocating index buffer: 264
Uniform textPosition found in shader 3 at location 1
Compiling vertex shader :"data\shaders\low\basic2D.vert"
Reading content of file: "d:\Program Files (x86)\Avorion\data\shaders\low\basic2D.vert"
Done.
Code loaded, compiling...
Compiling fragment shader :"data\shaders\low\texturedcolor.frag"
Reading content of file: "d:\Program Files (x86)\Avorion\data\shaders\low\texturedcolor.frag"
Done.
Code loaded, compiling...
Linking the program...
Compiled "data\shaders\low\basic2D.vert", "data\shaders\low\texturedcolor.frag" to program 6
Uniform diffuseTexture found in shader 6 at location 0
Creating folder: "C:\Users\John\AppData\Roaming\Avorion"
Opening file "data/textures/menu.jpg"
Opening file "data/textures/menu.jpg"
Allocating texture video memory: 8294400 bytes
Creating folder: "C:\Users\John\AppData\Roaming\Avorion"
found track DST-3rdBallad.ogg in data/music/background
found track DST-Ariely.ogg in data/music/background
found track DST-BeyondTheseForests.ogg in data/music/background
found track DST-Blekinge.ogg in data/music/background
found track DST-ChloroformEden.ogg in data/music/background
found track DST-DarkMountainHaze.ogg in data/music/background
found track DST-Elysium.ogg in data/music/background
found track DST-Eretria.ogg in data/music/background
found track DST-Factor.ogg in data/music/background
found track DST-FromThereTheValleys.ogg in data/music/background
found track DST-IWant.ogg in data/music/background
found track DST-JungleHaze.ogg in data/music/background
found track DST-OurRealm.ogg in data/music/background
found track DST-ReflectingPool.ogg in data/music/background
found track DST-Sektor4.ogg in data/music/background
found track DST-SpaceClouds.ogg in data/music/background
found track DST-ThisMachine.ogg in data/music/background
found track DST-Vesta.ogg in data/music/background
found track DST-AngryMod.ogg in data/music/action
found track DST-Assembly.ogg in data/music/action
found track DST-CauseWay.ogg in data/music/action
found track DST-CreepAlong.ogg in data/music/action
found track DST-DoomCity.ogg in data/music/action
found track DST-Perpetua.ogg in data/music/action
found track DST-Robotical.ogg in data/music/action
found track DST-MyDarkestHour.ogg in data/music/menu
found track DST-OneWord.ogg in data/music/menu
found track DST-Spire.ogg in data/music/menu
LineSubSet allocating vertex buffer: 2688
LineSubSet allocating index buffer: 192
SolidSubSet allocating vertex buffer: 1728
SolidSubSet allocating index buffer: 192
SolidSubSet allocating vertex buffer: 216
SolidSubSet allocating index buffer: 24
SolidSubSet allocating vertex buffer: 7488
SolidSubSet allocating index buffer: 1248
SolidSubSet allocating vertex buffer: 13536
SolidSubSet allocating index buffer: 2256
Compiling vertex shader :"data\shaders\low\basic2D.vert"
Reading content of file: "d:\Program Files (x86)\Avorion\data\shaders\low\basic2D.vert"
Done.
Code loaded, compiling...
Compiling fragment shader :"data\shaders\low\monocolor.frag"
Reading content of file: "d:\Program Files (x86)\Avorion\data\shaders\low\monocolor.frag"
Done.
Code loaded, compiling...
Linking the program...
Compiled "data\shaders\low\basic2D.vert", "data\shaders\low\monocolor.frag" to program 9
Uniform diffuseTexture found in shader 3 at location 0