Wreckage positions are not correlating to the position they are rendered. The only way to fix this is to bump the wreckage with a ship which forces it to recalculate it's position. This issue will make the wreckage appear invulnerable to damage and salvaging, until I nudge it. Happens with more than half of the wreckages I encounter.
Tested on multiplayer only.
I can attach server logs later if necessary.
Specs:
CPU: i7
OS: win 10
GPU: GTX 1080