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karakara

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  1. Any possibility on this getting updated? Tried to merge the codes into v12, the UI box for seed choosing showed up but had no actual effect on the end result. Didn't learn anything about coding so I have no idea how to force it to use the chosen seed. p.s. Also the 0 dps turrets are probably result of the required materials didn't update to correct numbers. From my experience it can be fixed by switching to different type and rarity of turrets. Though final products were usually not exactly the same with the one in preview but at least they work.
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