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atrayas

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  1. Not sure if I should file this under bug or suggestion, but the following just happened to me: I decided to engage with one faction in a faction battle. My ship was at full speed heading towards another ship, but I could've easily steered in time. Well, if the super intrusive UI popup didn't appear when I started shooting the ship (the faction was neutral before). I couldn't steer, crashed my ship, lost my cargo worth about 2 million, lost my gold and blue systems, lost my exotic salvaging turrets and other weapons. Wish I had turned off collision, which I will do now. I obviously can't revert to an older save, since there are no save backups in this game (understandably considering the size of the game saves). Anyway, two suggestions regarding this: The obvious one is that such things as UI popups which block steering should really only appear in focus if the player isn't moving. Otherwise situations like the one described above might occur. I can absolutely suck up losing if it was justified, but dying because of something like this is incredibly frustrating. I would like it if there were varying degrees of penalties upon death. For example: No losses, only ship lost (maybe covered by insurance), ship + weapons lost, ship + weapons + systems lost, permadeath, and so on. Offering more options in this area will make some people happy who want to play a less "risky" game, like me. I really don't like having to worry about my systems and weapons while I play.
  2. I found out that you can just pull the good and station information from the game's script files. So I used that to generate the list of goods for the Wiki. Also, I can confirm that the average prices are indeed fixed, since they are written in the game files.
  3. I've started a table that lists all goods in the game. Once we're done with it, I could write a script that generates a wiki page for every production station type, so that we can also view bought and sold goods per station. (If that's desired.) Also, can someone please confirm or deny that the average price (which is shown in the ship cargo interface) is a constant in the game and not generated per galaxy or changing over time? Link: http://wiki.avorion.net/index.php?title=Goods
  4. Welcome to my shipyard! Feel free to download and use my ships in your game or on your server. Also, let me know what you think! I have only just started building, so I'd love to hear your suggestions. I have 2 ships for you currently, which are presented in this nifty imgur album. But, for the lazy clickers, here's a screenshot: Download: Dropbox
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