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k3kz0r

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  1. When i try to create a mine from a claimed asteroid i get this error in the server console: could not execute function 'foundFactory' in '"data/scripts/entity/minefounder.lua"': Entity exists already [C]:-1: in function createEntity data/scripts/entity/minefounder.lua:285: in function transformToStation data/scripts/entity/minefounder.lua:252: in function ? Setting state to invalid. and the only action i can select when i interact with the station is "hire crew". Destruction of the station doesn't help as the next time i try to found a mine in a different sector i get the same error. I already have a Mine for some time now and that one works normally. Only new mines created after this get the error.
  2. The modded modules are a possibility but i dont want to remove the cooldown completely. I just want to remove the unnecessary waiting time in empty sectors that adds nothing to the game. Yesterday for example i played 4 hours and jumped around the center to find different equipment docks and 8/10 jump cooldowns i had to wait for (>150 sec with my ship size) where in boring empty sectors.
  3. Hello, im getting really annoyed by waiting for the Hyperspace cooldown all the time and so i want to make a Script that adds a Button to the HUD that checks if you are in an empty sector and then removes the Hyperspace cooldown. I have no idea where to start looking and i cant find a tutorial on Avorion modding. Can someone tell me where to look for more Information on writing such a script? I have a little experience in coding and can work my way through this when i just get some exaples.
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