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Daemon

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Everything posted by Daemon

  1. The "configs" folder does not usually exist, you can copy the zip file I created into your avorion folder, overwrite what it says and that should be it.
  2. I tried this yesterday and it works. You are on a single player or multiplayer server? The script is in both the client and server, in case it's the latter? You have anything in the logs?
  3. I agree to the scaling up a point. At some point bosses should "cap", otherwise progression would start to feel meaningless.
  4. I am actually going through the AI scripts these days to see if there is room for improvement. They are already moddable but I am unsure if the API provides enough options. If anyone wants to dabble the scripts are in \data\scripts\entity\ai
  5. Making force turrets pull things automatically could also be a cool idea :P
  6. Were the turrets generated before you installed the mod? Could you take a screenshot of the tooltip?
  7. Haven't seen that one happen and I've used the mod a fair bit. Could it be just the game's tracking acting up?
  8. No problem :) Did you read my PM? :P
  9. Ok, I did quite a few changes now. Moved the configuration to /configs/autoresearch for convenience Added the option to enable/disable merging of turrets with different amounts of barrels Added the option to disable research for specific tiers of weaponry/systems Added the option to set a specific amount to use when researching a tier (ex: use 3 for common, 5 for legendary) I am not quite happy with the code status but will work on it a bit more when I have more time :) autoresearch.zip
  10. I think I found another problem, related to the xsotan artifacts. Is it intentional to return this amount of turrets? Isn't it a bit too much?
  11. Hello, this is just a quick edit but should work. crewboard.zip
  12. Do you have any mod? It seems like the script file is missing a function but I just checked the original avorion files and it's there: function foundFactory(goodName, productionIndex)
  13. Connecting via steam does not require port forwarding on the router. This seems like wrong port forwarding. Do they see the server as responsive in the direct connection menu? There is also a quirk with the way that browser works, you need to add a server and restart the game for it to appear properly apparently.
  14. It does not seem the crew feature works, when the crewboard.lua script is used the hire crew feature just does not work.
  15. Ok, simply put, Avorion bandwidth usage is absurd so running it on a normal home dsl is a no-go. What kind of connection do you have? What kind of issue are you having? People cannot see the server at all? People can see the server but not connect?
  16. Ohhhh, thanks a lot! I was looking into a few of these to see if I could fix them! I would recommend putting a link to this post in the various mods topics and eventually having separate files for each :)
  17. Does the icon show for you? I do not get the error but there is no icon popping up when I enable this.
  18. Ok, fixed it :) I only tested in single player, but should not have issues in MP. I also added alliance support (it will upgrade turrets/systems that are in the alliance inventory if you are in an alliance ship and part of the alliance). All credit goes to the original developer, I just updated the API. AutoResearch_0.12.zip
  19. Ok, I was able to make it so that the window shows the inventory, I am now having trouble with retrieving the items: Error adding item to selection: Item is not a SelectionItem I'll keep trying :P
  20. After trying to create a pair of ships and seeing yours I have given up on trying. I am rather curious as to which techniques you are using to get to this level of detail, do you happen to have a recording of a ship creation or would you be willing to share one of a small ship? I am sure there are a number of features of the editor and tricks you use that are not readily available/noticeable and I'd love to learn more. Edit: Nevermind, found this https://www.avorion.net/forum/index.php/topic,1047.msg18258.html#msg18258
  21. 2017-08-02 19-40-26| could not execute function 'onShowWindow' in '"data/scripts/entity/merchants/researchstation.lua"': 2017-08-02 19-40-26| data/scripts/entity/merchants/researchstation.lua:250: attempt to call global 'SelectionItem' (a nil value) 2017-08-02 19-40-26| stack traceback: 2017-08-02 19-40-26| data/scripts/entity/merchants/researchstation.lua:250: in function <data/scripts/entity/merchants/researchstation.lua:219> I have the same problem. I'm trying to fix it just for fun but I am having very little success :P
  22. Hello Everyone, I'm Daemon, an old gamer with an itch for spaceships. I ended up playing after being pushed by some friends and I am seriously enjoying the game.
  23. Aw, I am saddened the current version of the game does not support this. I'll mark the thread meanwhile, this looks like a well thought and designed mod! I'm absolutely impressed!
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