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narhiril

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Everything posted by narhiril

  1. Uploading a turret design to the Steam Workshop works just fine. However, this bug currently prevents updating the listing with a modified design once initially posted. Expected behavior: List of existing Workshop entries populates with turrets if a turret blueprint is selected for upload, ships if a ship blueprint is selected. Current behavior: The list for turret blueprints does not populate at all, while the list for ships shows both ship and turret blueprints - turrets in the list have blank thumbnails. I have not tested what would happen if you were to use a ship blueprint to try to update an entry for a turret blueprint.
  2. Progress on the Tyr. This has been a slow build, partially because I've had relatively little time each night to work on it. It's coming along, though! Colors aren't final - it needs to be darker, but I went with the lighter colors to make it easier to work on.
  3. I was able to replicate this on a clean, vanilla install of beta 0.16.1. There's some issues here involving ships with torpedo launchers being given the "Escort Me" command, and whether or not the escort ship's torpedo launchers are assigned to a hotkey seems to affect the behavior. Issue #1 - Escort ships that have torpedo launchers and no other weapons will hang back and fire torpedoes occasionally, one at a time, at enemies attacking their charge. Even if the ship has multiple torpedo launchers, it will only ever fire one torpedo at a time. Issue #2 - Escort ships that have both weapons and hotkey-assigned torpedo launchers will engage in combat with their weapons, but fire their torpedoes at the ship they were assigned to escort. Steps to reproduce: 1) Create a ship (ship A) with at least two torpedo launchers. Give it a crew, a captain, and some torpedoes. 2) Set the torpedo launchers to a hotkey. This seems to be important in reproducing issue #2. 3) Create a second ship (ship B), control it and order ship A to "Escort Me." 4) Spawn in or find an enemy. Allow the enemy to attack you in ship B. Ship A will hang back and fire torpedoes one at a time (Issue #1). 5) Edit ship A - ensure that it still has torpedoes and give it at least one weapon and enough gunners to operate it. Return to controlling ship B and ensure that ship A is still ordered to "Escort Me." 6) Find another enemy and allow it to attack you in ship B. Ship A will engage the enemy with its weapons, but will fire all of its hotkey-assigned torpedoes targeting ship B instead (Issue #2). If step 2 is skipped, what will happen instead in step 6 is that ship A will engage the enemy with its weapons and refuse to use its torpedoes at all.
  4. This is a sneak peek of the final build of the Kadeshi Mothership. All that's left are minor tweaks. Expect to see this available for download within the next few days.
  5. I was under the impression that integrity field generators don't "share" damage in their areas, they only multiply individual block HP values by 10. I'm confused as to why that would affect collision damage at all unless, when blocks take enough damage to be destroyed, overkill damage is being ignored rather than being applied to the ship's general HP pool. A "collision bumper" would work in that case by allowing blocks with low HP to take the massive hit, nullifying all of the damage in excess of their own HP. I'm questioning whether or not that's intended behavior, as it seems like it encourages building ships in a way that would negatively impact performance. Is this unique to collision damage or does it apply to weapon damage as well?
  6. There's very little clearance on the forward bay, and it's also angled. My plan was to just build it as a decorative element and hide the actual hangars behind holograms in the rear bay. Alternate reference:
  7. I figure now's as good a time as any to give an update on what I've been working on. I was probably out of my mind for even thinking I could build this, but I decided to try. The Kadeshi Mothership is taking me quite a long time to finish, but I've made some good progress on it. I'm debating holding off on finishing this until combat update part 2 (coaxial weapons), as it's supposed to have a pair of forward ion cannons. Fighters will launch out of the rear hangar bay (the frigate bay) because the forward hangar bay is at a strange angle, so it will have to just be decorative. Details are not final (especially the hangar bay), current block count is 16k. I'm hoping to keep it under 20k, but if I go a little over that, it's probably not the end of the world. I'm not completely thrilled with the forward section, but this is version 5 or 6 of that segment and sooner or later I'm going to need to just accept it.
  8. This has worked for me, but rarely works for long. A few trade ships later, one of them bugs out and stalls again. Physically pushing the trade ship up to the dock usually gets it to work, too, but again, not for long.
  9. I started setting up a small production chain on a modded server recently. I had a coal mine (mod content), a scrap trader, and a steel factory complexed together (via Laserzwei's mod) to produce steel endlessly, and then a nearby aluminium mine and steel tube factory. The reason I didn't complex the whole thing together was because I wanted to give each station different orders - the steel complex and steel tube factory were set to "patrol sector" (and would launch fighters to deal with threats) while the aluminium mine was set to "salvage all" (to launch salvage fighters for cleanup). The mine also shuttled to the tube factory and the tube factory shuttled from the steel complex, as complexes can be targeted with shuttles but cannot currently host their own. The whole thing worked perfectly, with the whole system defending itself from pirates, cleaning up wreckage, and with the steel tube factory getting everything it needed via shuttles. Every station was making me money by selling off their excess product until I ran headfirst into this bug, which shows up and ruins the whole thing every now and then. I'm hoping that bug gets fixed soon, because it's the only thing that's raining on my industrialist parade right now - I can't leave it alone, or bugged trade ships will grind the whole thing to a halt.
  10. Is there a limit of entries per person? I have a few builds I'd like to try, but wondering if I should tag them all or only tag a certain number for submission.
  11. Excellent, thank you for addressing this quickly! Keep up the great work!
  12. Additional info: Trade ships usually stall in the docking lane of a station. Pushing the stalled trade ship close to the docking port of the station usually causes it to complete its trade and then resume its normal behavior, while destroying the bugged ship allows a new one to spawn. This appears to happen at NPC stations as well as player owned stations and is still happening in 0.15.6.
  13. I don't disagree with the overall nerfs to salvaging effectiveness, but I think you should take another look at the "salvaging lasers deal less damage to blocks with low yield" point. As it stands, this change disproportionately affects salvage fighters and AI salvagers. A squad of salvage fighters that once could clean up a Xsotan wreck in about a minute now take over fifteen minutes to do the same job because the AI does not discriminate between different block types. On top of that, they now get fewer resources for doing it. My suggestion is to take a look at the lower end of the damage scaling for salvage turrets - maybe set the floor at 25% of the laser's maximum damage or something. A player who is switching weapons and targeting valuable components for salvage should absolutely be more efficient than an AI salvage drone, but this change hits AI salvagers to the point of making them basically nonviable in any form. I think there's a healthy middle ground to be found between "there's no reason to use anything but AI salvagers" and "AI salvagers take fifteen minutes to kill a single hull block that has 25 resources in it."
  14. Something else is odd when you mouse over the crew bar. It's easier for me to just show you. Maybe this will help narrow down the source of the problem.
  15. Consolidated Download Links Now with teasers! Ships: X3 Xenon J (M1) (13-slot) Terran (ATF) Tyr (M2) In progress! Homeworld Kadeshi Mothership (15-slot) Kadeshi Fuel Pod (6-slot) MEC Signature MEC 'Vespid' Hive Ship (10-slot) MEC 'Nocturna' Patrol Frigate (5-slot) MEC 'Maculata' Torpedo Frigate (6-slot) MEC 'Arenaria' Corvette (3-slot) MEC 'Mandarinia' Destroyer Planned! MEC 'Paleovespa' Mobile Fortress Coming... not soon! MEC 'Polistes' Mining Carrier (8-slot) MEC 'Mellifica' Freighter Planned! MEC 'Squamosa' Mass Conveyor Planned! MEC 'Crabro' Carrier (7-slot) MEC 'Rialto' Carrier (7-slot) MEC 'Marigold' Salvage Vessel (4-slot) Galactic Forces N'Daal 'Ishango' Explorator Vessel Don't hold your breath for this one. Gatesta 'Thundercloud' Battle Carrier Planned! Eskion 'Libretto' Light Carrier Planned! Stations: MEC Signature MEC Production Hive MEC Defense Hive Planned! MEC Industrial Hexagon Fighters: X3 Argon Nova (M3) Argon (OTAS) Venti (M4+) Planned! Argon (OTAS) Solano (M4) Planned! Boron Octopus (M5) Terran (Aldrin) Spitfyre (M3) Terran (ATF) Fenrir (M3+) Terran (ATF) Thor (M3) Terran (ATF) Valkyrie (M5) Terran Sabre (M4) Teladi Falcon (M3) Kha'ak Fighter (M3) Planned! Pirate Falcon Vanguard (M3) Paranid Perseus (M3) Split Asp (M4+) Split Mamba (M3) Xenon N (M5) Xenon M (M4) Xenon L (M3) Xenon LX (M3+) Homeworld Kadeshi Swarmer (v2) Kadeshi Advanced Swarmer (v2) Kadeshi Pulsar Swarmer (v2) Taiidan Interceptor (Imperial Colors) Taiidan Interceptor (Republic Colors) Taiidan Interceptor (Elite Guard Colors) Taiidan Attack Bomber (Imperial Colors) Planned! Taiidan Attack Bomber (Republic Colors) Planned! Taiidan Attack Bomber (Elite Guard Colors) Planned! Hiigaran Interceptor Hiigaran Bomber Hiigaran Concept Interceptor Kiith Somtaaw Acolyte (Attack Configuration) Kiith Somtaaw Acolyte (Flight Configuration) Kiith Somtaaw Sentinel Kiith Somtaaw Swarmer Drone Bentusi Super Acolyte Turanic Raider Interceptor Tobari Concept Gunship Planned! Vaygr Survey Scout Vaygr Assault Craft Vaygr Bomber Vaygr Lance Fighter Vaygr Concept Interceptor Planned! MEC Signature MEC SP Mk. III 'Thunderbolt' Heavy Fighter MEC SP Mk. V 'Venombolt' Heavy Fighter MEC VD-1 'Omissa' Drone Squadron MEC VF-1 'Simillima' Heavy Fighter MEC VF-1B 'Xanthoptera' Mining Fighter MEC VF-2 'Luctuosa' Bomber MEC VF-3 'Velutina' Interceptor MEC VF-4 'Vidua' Missile Fighter MEC VF-9 'Rufa' Attack Craft MEC VCS-1 'Atropilosa' Cargo Shuttle MEC Holiday MEC HF-1 'Jack-O-Interceptor' Type A (Classic) MEC HF-1 'Jack-O-Interceptor' Type B (Maniacal) MEC HF-1 'Jack-O-Interceptor' Type C (Vampiric) MEC HF-1 'Jack-O-Interceptor' Type D (Block Tooth) MEC HF-1 'Jack-O-Interceptor' Type E (White Specter) MEC HCS-1 'Frost-E' Cargo Snowman MEC HCS-2 'Polar Express' Cargo Vehicle MEC HCF-1 'Peppermint' Fighter Type A (Classic) MEC HCF-1 'Peppermint' Fighter Type B (Wintergreen) MEC VDF-1 'Sweet Heart' Valentine Fighter Type A (Be Mine Pink) MEC VDF-1 'Sweet Heart' Valentine Fighter Type B (Hot Stuff Green) MEC VDF-1 'Sweet Heart' Valentine Fighter Type C (Hug Me Orange) MEC VDF-1 'Sweet Heart' Valentine Fighter Type D (True Love Blue) MEC VDF-1 'Sweet Heart' Valentine Fighter Type E (Cutie Pie Purple) MEC VDF-1 'Sweet Heart' Valentine Fighter Type F (Call Me Yellow) MEC VDF-1B 'Sour Heart' Valentine Bomber Type A (Be Gone Green) MEC VDF-1B 'Sour Heart' Valentine Bomber Type B (You Stink Orange) MEC VDF-1B 'Sour Heart' Valentine Bomber Type C (Nope Blue) MEC VDF-1B 'Sour Heart' Valentine Bomber Type D (Yuck Purple) MEC VDF-1B 'Sour Heart' Valentine Bomber Type E (Meh Red) MEC VDF-1B 'Sour Heart' Valentine Bomber Type F (Not 4 U Black) Galactic Forces N'Daal 'Adze' Fighter Drone Gatesta 'Raindrop' Superiority Fighter Gatesta 'Hailstone' Strike Bomber Gatesta 'Sprite' Experimental Fighter Eskion 'Arietta' Scout Fighter Eskion 'Cadenza' Elite Fighter Eskion 'Cabaletta' Interceptor Eskion 'Cavatina' Heavy Bomber Miscellaneous Vell-os Dart Batwing Mk. I FF-S3 Saberfish Legacy Fighter Designs Kadeshi Swarmer (v1) Kadeshi Advanced Swarmer (v1) Kadeshi Pulsar Swarmer (v1) Turrets: Coming soon! Segment Templates: MEC Parts Collection Volume One
  16. This is my favorite mod so far. Thank you for continuing it!
  17. Thank you so much for this, so tired of having to put the shield generators in last so that I don't get blinded while building.
  18. Just a silly thing that I would love to see in the game - basically, an edge block with a hangar entrance on one face. Adjusting the shape of the block can change the angle of the clearance corridor for the hangar.
  19. (...continued) MEC Fighter Catalogue (Part 3) [spoiler=MEC Holiday Fighter Catalogue] Fighters in this category are original designs from the MEC's Holiday R&D division. While designed to celebrate specific holidays, these are available year-round. MEC HF-1 'Jack-O-Interceptor' Halloween Special A special Halloween offering of the Muthos Engineering Consortium, now available-year round! Pick your favorite face (they're arranged A-E, left to right in the catalogue image), or collect them all! For more information on the MEC HF-1 'Jack-O-Interceptor' (including images), click here! Download the MEC HF-1 'Jack-O-Interceptor' Type A (Classic) here! Download the MEC HF-1 'Jack-O-Interceptor' Type B (Maniacal) here! Download the MEC HF-1 'Jack-O-Interceptor' Type C (Vampiric) here! Download the MEC HF-1 'Jack-O-Interceptor' Type D (Block Tooth) here! Download the MEC HF-1 'Jack-O-Interceptor' Type E (White Specter) here! MEC HCS-1 'Frost-E' Cargo Snowman Look at Frost-E go! A cargo shuttle based on the heartwarming children's tale, this humble snowman would love to carry your cargo! This was an entry for the 2017 Avorion X-Mas Fighter Contest. For more information on the MEC HCS-1 'Frost-E' (including images), click here! Download the MEC HCS-1 'Frost-E' here! MEC HCS-2 'Polar Express' Cargo Vehicle All aboard! The MEC 'Polar Express' is a charming, sensible solution for your station cargo logistics. Our marketing department also assures us that everybody likes trains. Choo choo! This was the third place winning entry for the 2017 Avorion X-Mas Fighter Contest. For more information on the MEC HCS-2 'Polar Express' (including images), click here! Download the MEC HCS-2 'Polar Express' here! MEC HCF-1 'Peppermint' Fighter [spoiler=Alternate Color] The MEC 'Peppermint' is truly the best single-seat fighter for the job, as long as that "job" is bringing some holiday cheer to your enemies at 28 rounds per second. Available in classic red and stylish wintergreen! This was an entry for the 2017 Avorion X-Mas Fighter Contest. For more information on the MEC HCF-1 'Peppermint' (including images), click here! Download the MEC HCF-1 'Peppermint' Type A (Classic) here! Download the MEC HCF-1 'Peppermint' Type B (Wintergreen) here! MEC VDF-1 'Sweet Heart' Valentine Fighter Our marketing department boldly claims that the MEC 'Sweet Heart' is the single greatest pastel candy heart-shaped fighter currently on the market. Available in six different configurations, arranged A through F from left to right, each featuring a different color and message. The 'Sweet Heart' is the perfect fighter for sending a warm Valentine's greeting. For more information on the MEC 'Sweet Heart' (including images), click here! Download the MEC VDF-1 'Sweet Heart' Type A (Be Mine Pink) here! Download the MEC VDF-1 'Sweet Heart' Type B (Hot Stuff Green) here! Download the MEC VDF-1 'Sweet Heart' Type C (Hug Me Orange) here! Download the MEC VDF-1 'Sweet Heart' Type D (True Love Blue) here! Download the MEC VDF-1 'Sweet Heart' Type E (Cutie Pie Purple) here! Download the MEC VDF-1 'Sweet Heart' Type F (Call Me Yellow) here! MEC VDF-1B 'Sour Heart' Valentine Bomber The MEC 'Sour Heart' is a modified version of the 'Sweet Heart' that carries slower, more powerful forward guns. Intended for situations where sweet just isn't cutting it, the 'Sour Heart' is capable of delivering a hull-penetrating message that your enemies will not mistake for flirting. Like the 'Sweet Heart', brightly-lit letters across the top side of the 'Sour Heart' are designed to make your intentions clear. The 'Sour Heart' is available in six different models, arranged A through F from left to right, each with a different color and message. For more information on the MEC 'Sour Heart' (including images), click here! Download the MEC VDF-1B 'Sour Heart' Type A (Be Gone Green) here! Download the MEC VDF-1B 'Sour Heart' Type B (You Stink Orange) here! Download the MEC VDF-1B 'Sour Heart' Type C (Nope Blue) here! Download the MEC VDF-1B 'Sour Heart' Type D (Yuck Purple) here! Download the MEC VDF-1B 'Sour Heart' Type E (Meh Red) here! Download the MEC VDF-1B 'Sour Heart' Type F (Not 4 U Black) here! [spoiler=Galactic Forces Fighter Catalogue] Fighters in this category are replicas of original designs that were not originally manufactured by the MEC. (Meta: These fighters are supposed to belong to other factions operating in the same galaxy as the MEC, but they are included here rather than in separate faction threads for convenience as well as adherence to forum rules) N'Daal 'Adze' Fighter Drone Next to nothing is known about the N'Daal, who do not respond to communications attempts and only ever fire in self-defense. N'Daal capital ships have been observed operating this unmanned beam fighter on rare occasions. The 'Adze' is extremely dangerous, and the technology that powers it is poorly understood. For more information on the N'Daal 'Adze' (including images), click here! Download the N'Daal 'Adze' here! Gatesta 'Raindrop' Superiority Fighter The 'Raindrop' is the latest space superiority fighter of the militaristic Gatesta Hegemony, an amphibious race embroiled in constant conflict. It is well armored and extremely maneuverable while boasting decent forward firepower. For more information on the Gatesta 'Raindrop' (including images), click here! Download the Gatesta 'Raindrop' here! Gatesta 'Hailstone' Strike Bomber A second-generation carrier-based bomber used by the militaristic Gatesta Hegemony. Despite the sometimes problematic ammunition requirement, the Gatesta have chosen to equip the 'Hailstone' with a pair of guided fusion torpedo launchers for the entirety of its history. For more information on the Gatesta 'Hailstone' (including images), click here! Download the Gatesta 'Hailstone' here! Gatesta 'Sprite' Experimental Fighter A prototype fighter/bomber used by the militaristic Gatesta Hegemony. Though it has shown great promise in field trials, it uses an energy weapon, which many Gatesta leaders still consider an unproven and unreliable technology. For this reason, the 'Sprite' is marked with yellow "experimental" colors, and is probably still a ways off from becoming a mainstay of Gatesta fighter wings. For more information on the Gatesta 'Sprite' (including images), click here! Download the Gatesta 'Sprite' here! Eskion 'Arietta' Scout Fighter The 'Arietta' is a fast, though extremely fragile reconnaissance craft used by the Eskion Collective. Unlike most Eskion vessels, the 'Arietta' is too small to mount a vector lance - it is armed instead with a pair of plasma pulse cannons. For more information on the Eskion 'Arietta' (including images), click here! Download the Eskion 'Arietta' here! Eskion 'Cadenza' Elite Fighter The 'Cadenza' is the pinnacle of the Eskion Collective's fighter technology. Nimble and unusually well-armed with a pair of vector lances, it is a fragile but deadly work of art. For more information on the Eskion 'Cadenza' (including images), click here! Download the Eskion 'Cadenza' here! Eskion 'Cabaletta' Interceptor A fast, maneuverable interceptor armed with a single vector lance. The 'Cabaletta' hits hard and fast against other similar-sized craft. For more information on the Eskion 'Cabaletta' (including images), click here! Download the Eskion 'Cabaletta' here! Eskion 'Cavatina' Heavy Bomber This Eskion craft is designed to put as much punch into a single vector lance as possible in order to melt through heavy capital ship armor. This power at the expense of maneuverability. For more information on the Eskion 'Cavatina' (including images), click here! Download the Eskion 'Cavatina' here! [spoiler=Miscellaneous Fighter Catalogue] Builds in this category are designs from various games and works of fiction besides Homeworld and X3. Vell-os Dart (Escape Velocity: Nova) The smallest of the Vell-os psionic "ships," the Dart is the standard personal craft of mid-ranking Vell-os telepaths. It glides through hyperspace by the sheer willpower of its pilot, and can even be used to attack using a technique called the "Flower of Spring." The Vell-os Dart is translucent. For more information on the Vell-os Dart (including images), click here! Download the Vell-os Dart here! Batwing Mk. I (Batman: The Animated Series) Batman's personal aircraft. The Batwing seats two comfortably (room for Robin!) and carries a variety of gadgets to assist Batman in bringing justice to Gotham City. For more information on the Batwing Mk. I (including images), click here! Download the Batwing Mk. I here! FF-S3 Saberfish (Mobile Suit Gundam) The predominant space superiority fighter of the Earth Federation during the One Year War against the Principality of Zeon. Armed with four machine guns and twelve missiles. For more information on the FF-S3 Saberfish (including images), click here! Download the FF-S3 Saberfish here!
  20. (...continued) MEC Fighter Catalogue (Part 2) [spoiler=Homeworld Fighter Catalogue] Fighter designs based on the Homeworld series (HW, Cataclysm, HW2, Deserts of Kharak). Some designs in this category are also based on official concept art or mods. Kadeshi Swarmer (v2) An extremely fast fighter with powerful forward guns used by the protectors of Kadesh. Swarmers can outrun and outgun most other fighters, though they are limited by their very small fuel capacity. NOTE: Version 2 of this fighter is a re-build of the original design. Should you wish to download the original (v1), it can be found in the consolidated download links section, below the catalogue. For more information on the Kadeshi Swarmer (including images), click here! Download the Kadeshi Swarmer here! Kadeshi Advanced Swarmer (v2) A heavier version of the Swarmer, the Advanced Swarmer packs additional forward guns and armor without compromising on speed. It does, however, cost a bit more to produce, and it shares the Swarmer's limited fuel capacity. NOTE: Version 2 of this fighter is a re-build of the original design. Should you wish to download the original (v1), it can be found in the consolidated download links section, below the catalogue. For more information on the Kadeshi Advanced Swarmer (including images), click here! Download the Kadeshi Advanced Swarmer here! Kadeshi Pulsar Swarmer (v2) A modded variant of the Swarmer that swaps the projectile cannons for a single pulsar beam cannon, for use against corvette-class vessels. This build is based on the ship of the same name from the Homeworld 2 "Path to Victory" mod. NOTE: Version 2 of this fighter is a re-build of the original design. Should you wish to download the original (v1), it can be found in the consolidated download links section, below the catalogue. For more information on the Kadeshi Pulsar Swarmer (including images), click here! Download the Kadeshi Pulsar Swarmer (v2) here! Taiidan Interceptor [spoiler=Imperial Colors] [spoiler=Elite Guard Colors] The dedicated interceptor of both factions of the Taiidan. Available in Imperial Taiidan, Taiidan Republic, and Taiidan Elite Guard color schemes. For more information on the Taiidan Interceptor (including images), click here! Download the Taiidan Interceptor (Imperial Colors) here! Download the Taiidan Interceptor (Republic Colors) here! Download the Taiidan Interceptor (Elite Guard Colors) here! Hiigaran Interceptor A mainstay of the Hiigaran Navy, this interceptor is a capable fighter-killer that can be used in both defensive and offensive roles. NOTE: This build shares a color palette with Maffin's Hiigaran Interceptor build from April '17 (in case you wish to use it in combination with his work), but was built from scratch and is not otherwise associated with his version. For more information on the Hiigaran Interceptor (including images), click here! Download the Hiigaran Interceptor here! Hiigaran Bomber The Hiigaran Navy's go-to strike craft for hunting frigates and crippling larger capital ships. Armed with a pair of plasma bomb launchers. For more information on the Hiigaran Bomber (including images), click here! Download the Hiigaran Bomber here! Hiigaran Concept Interceptor Based on an early piece of official concept art for Homeworld 2's Hiigaran Interceptor by J. Aaron Kambeitz. While this ship never made it into the game, it is likely that it would have been armed with a pair of forward projectile cannons. For more information on the Hiigaran Concept Interceptor (including images), click here! Download the Hiigaran Concept Interceptor here! Kiith Somtaaw Acolyte [spoiler=Acolyte Flight Configuration] The Bentusi-designed heavy fighter of Kiith Somtaaw, used during the Beast War. Available in both open-wing (attack) and closed-wing (flight) configurations. For more information on the Kiith Somtaaw Acolyte (including images), click here! Download the Kiith Somtaaw Acolyte (Attack Configuration) here! Download the Kiith Somtaaw Acolyte (Flight Configuration) here! Kiith Somtaaw Sentinel The smallest manned craft used by any Hiigaran forces, the Kiith Somtaaw Sentinel packs advanced sensors, powerful guns, and a defensive force field generator into a package with very little leg room. For more information on the Kiith Somtaaw Sentinel (including images), click here! Download the Kiith Somtaaw Sentinel here! Kiith Somtaaw Swarmer Drone An advanced, unmanned combat drone used by the Hive-class Advanced Drone Frigate. The Swarmer Drone is usually deployed in squads of six. For more information on the Kiith Somtaaw Swarmer Drone (including images), click here! Download the Kiith Somtaaw Swarmer Drone here! Bentusi Super Acolyte This obscenely powerful fighter is a weapon of absolute last resort for the trade ships of the normally peaceful Bentusi. How they managed to fit two full-powered ion cannons onto a fighter is a secret that they would prefer to take to their graves, but the result is the single hardest-hitting fighter in the known Homeworld universe. For more information on the Bentusi Super Acolyte (including images), click here! Download the Bentusi Super Acolyte here! Turanic Raider Interceptor A well-armored, low-maintenance fighter used by the notorious Turanic Raiders. It is known for having poor maneuverability for an interceptor, but an extremely high fuel capacity. For more information on the Turanic Raider Interceptor (including images), click here! Download the Turanic Raider Interceptor here! Vaygr Survey Scout A small, fast scouting ship used by the warriors of the Vaygr Reaches. It is only lightly armed and armored, but carries powerful sensors and an EMP device. For more information on the Vaygr Survey Scout (including images), click here! Download the Vaygr Survey Scout here! Vaygr Assault Craft The dedicated interceptor of the Vaygr, the Assault Craft is fast and carries a deadly flechette cannon for shredding enemy fighters. For more information on the Vaygr Assault Craft (including images), click here! Download the Vaygr Assault Craft here! Vaygr Bomber A fighter design used by the Vaygr. The Bomber carries twin plasma bomb launchers for punching through heavy capital ship armor and ravaging subsystems. For more information on the Vaygr Bomber (including images), click here! Download the Vaygr Bomber here! Vaygr Lance Fighter Used by the warriors of the Vaygr Reaches, the Lance Fighter carries a forward-mounted plasma lance. It is designed to easily pierce through corvette armor, though it lacks the punch needed to threaten frigates or capital ships. For more information on the Vaygr Lance Fighter (including images), click here! Download the Vaygr Lance Fighter here! [spoiler=MEC Signature Fighter Catalogue] Fighters in this category are original designs from the MEC's R&D labs. With the exception of the 'Thunderbolt,' which predates standard conventions, MEC Signature fighters have a black and yellow color scheme and are generally named after wasps. MEC SP Mk. III 'Thunderbolt' Heavy Fighter The 'Thunderbolt' was the MEC's first signature fighter. What started as a practice run for the Kadeshi Swarmer build (in our Homeworld series) eventually was polished up and became the SP Mk. III 'Thunderbolt.' Armed with two tesla coils, the 'Thunderbolt' makes an excellent companion for our Rialto-class carrier. For more information on the MEC SP Mk. III 'Thunderbolt' (including images), click here! Download the MEC SP Mk. III 'Thunderbolt' here! MEC SP Mk. V 'Venombolt' Heavy Fighter An updated version of the SP Mk. III 'Thunderbolt' to match our newer offerings, the SP Mk. V 'Venombolt' also features updated engines and additional side cooling vents. The 'Venombolt' makes a great companion for the Crabro-class carrier. For more information on the MEC SP Mk. V 'Thunderbolt' (including images), click here! Download the MEC SP Mk. V 'Venombolt' here! MEC VD-1 'Omissa' Drone Squadron This 'fighter' is actually a formation of autonomous VD-1W drones lead by a remote-controlled VD-1Q leader. Advances in automated flight control technology allow the small drone swarm to keep tight formation even during high-intensity maneuvers. For more information on the MEC VD-1 'Omissa' (including images), click here! Download a MEC VD-1 'Omissa' formation here! MEC VF-1 'Simillima' Heavy Fighter A cutting-edge heavy fighter design from the MEC's R&D labs. Packing heavy forward guns, the Simillima fills a role somewhere between interceptor and light bomber. Goes great with the Vespid-class hive ship! For more information on the MEC VF-1 'Simillima' (including images), click here! Download the MEC VF-1 'Simillima' here! MEC VF-1B 'Xanthoptera' Mining Fighter A modified VF-1 'Simillima' chassis with the guns removed, the wings broadened, and the comms antennae moved to make room for a large, belly-mounted cutting laser. Designed for mining and heavy salvage operations, warranty void if used as a (note: reasonably effective) weapon. Goes great with the Vespid-class hive ship or Polistes-class mining carrier! For more information on the MEC VF-1B 'Xanthoptera' (including images) click here! Download the MEC VF-1B 'Xanthoptera' here! MEC VF-2 'Luctuosa' Bomber Using the drives and basic chassis design of the VF-1 'Simillima,' the VF-2 'Luctuosa' mounts a pair of heavy plasma launchers for use against capital ships. The cockpit was moved off-center to protect the pilot and gunner from the heat of the plasma weapon discharge. Goes great with the Vespid-class hive ship! For more information on the MEC VF-2 'Luctuosa' (including images), click here! Download the MEC VF-2 'Luctuosa' here! MEC VF-3 'Velutina' Interceptor Built on an entirely new chassis, the VF-3 'Velutina' is an exceptional interceptor. It mounts a pair of variable-geometry wings (usually held forward and slightly downward) to shift its center of gravity during flight, allowing it to perform complex combat maneuvers. Goes great with the Vespid-class hive ship! For more information on the MEC VF-3 'Velutina' (including images), click here! Download the MEC VF-3 'Velutina' here! MEC VF-4 'Vidua' Missile Fighter A heavy fighter armed with a pair of missile pods. The VF-4 'Vidua' can mount the MEC's dumbfire "Stinger" or guided "Mandible" missiles. Goes great with the Vespid-class hive ship! For more information on the MEC VF-4 'Vidua' (including images), click here! Download the MEC VF-4 'Vidua' here! MEC VF-9 'Rufa' Attack Craft Designed in secret by an eccentric engineer, the VF-9 'Rufa' shirks all design and numbering conventions to deliver a surprisingly capable tesla fighter. We decided to keep the original prototype's paint job. For more information on the MEC VF-9 'Rufa' (including images), click here! Download the MEC VF-9 'Rufa' here! MEC VCS-1 'Atropilosa' Cargo Shuttle Built to ferry cargo between MEC Production Hives, the VCS-1 'Atropilosa' consists of a cockpit and cargo bay saddled to a powerful set of engines. Use it to move goods between your stations! For more information on the MEC VCS-1 'Atropilosa' (including images), click here! Download the MEC VCS-1 'Atropilosa' here! (continued...)
  21. (...continued) MEC Fighter Catalogue (Part 1) Our fighter catalogue is subdivided into six categories - the "X3" series, the "Homeworld" series, our original "MEC Signature" series, our original "MEC Holiday" series, the "Galactic Forces" series (replicas of designs from outside the MEC), and the "Miscellaneous" series (designs that don't fit neatly into any other category). Furthermore, please bear in mind that our fighter designs are only intended to be used as blueprints for fighters - attempts to use any of our fighter designs for any other purpose voids our limited warranty. We also would like to state for the record that while pictures in our catalogue may sometimes suggest otherwise, our fighters do not come pre-equipped with any weapons or turrets - it is up to the consumer to outfit their own fighters. Finally, we would like to inform you that screenshots from the image galleries show our fighters at true scale - when you use our blueprints to produce fighters, that's the level of detail you can expect. A lot of texture detail in the full scale blueprint gets lost when converted into an actual fighter, so we want you to not have grounds to sue us have a realistic expectation for what the end product will actually look like. [spoiler=X3 Fighter Catalogue] Fighter designs based on the X3 series (Reunion, Terran Conflict, Albion Prelude). Argon Nova (M3) A well-rounded heavy fighter design used by the Argon Federation. The Nova is capable of mounting a good variety of weapons that allow it to perform well in multiple roles, from escort fighter to carrier-based bomber. For more information on the Argon Nova (including images), click here! Download the Argon Nova here! Boron Octopus (M5) A nimble scout fighter of the Boron Kingdom. The once cutting-edge Octopus makes up for its poor firepower and shielding with impressive speed for reconnaissance missions. For more information on the Boron Octopus (including images), click here! Download the Boron Octopus here! Terran (Aldrin) Spitfyre (M3) An extremely fast heavy fighter design from the lost colony of Aldrin, the Spitfyre's speed and all-around good performance in other areas make it a dangerous fighter in capable hands, though it can be difficult to fly. For more information on the Aldrin Spitfyre (including images), click here! Download the Aldrin Spitfyre here! Terran (ATF) Fenrir (M3+) Arguably the best superiority fighter available to buy (though only to those who have earned the trust of the AGI Task Force), what the Fenrir lacks in versatility it more than makes up for with its unparalleled excellence in a dedicated anti-fighter role. Though it is quite expensive to field, the results speak for themselves. For more information on the ATF Fenrir (including images), click here! Download the ATF Fenrir here! Terran (ATF) Thor (M3) Though outshielded and outgunned by the Fenrir, the Thor is still no slouch when it comes to performance. It packs a total of ten Electro-Magentic Plasma Cannons, two of which are on turret mounts, and maintains an edge over the Fenrir in speed and maneuverability. For more information on the ATF Thor (including images), click here! Download the ATF Thor here! Terran (ATF) Valkyrie (M5) Blurring the line between class designations, the M5 Valkyrie is a fast scout fighter with powerful sensors and impressive enough forward firepower to take down an average M4 in a dogfight. The ATF M4, the Mjolnir, is built on the same chassis as the Valkyrie, trading some speed for better shields and firepower. The two fighters are visually indistinguishable save for the extra weapons on the Mjolnir. For more information on the ATF Valkyrie (including images), click here! Download the ATF Valkyrie here! Terran Sabre (M4) A powerful interceptor of Terran design, the Sabre is built for dogfighting. With above-average stats in most areas, it excels at killing other fighters, though it can be expensive to field. For more information on the Terran Sabre (including images), click here! Download the Terran Sabre here! Teladi Falcon (M3) Built by the profit-driven Teladi, the Falcon is equal parts heavy fighter and light cargo vessel. It can be used for trade, or loaded up with missiles and/or chainguns to pack a surprising punch. For more information on the Teladi Falcon (including images), click here! Download the Teladi Falcon here! Pirate Falcon Vanguard (M3) A cheaply-modified and repainted version of a Teladi Falcon Vanguard, this pirate vessel is commonly used for preying on vulnerable trade ships and smuggling contraband. For more information on the Pirate Falcon Vanguard (including images), click here! Download the Pirate Falcon Vanguard here! Paranid Perseus (M3) The long-serving M3 of the Paranid Empire, the Perseus makes up for its below-average speed and cargo capacity with an impressive amount of forward firepower. For more information on the Paranid Perseus (including images), click here! Download the Paranid Perseus here! Split Asp (M4+) The Asp is the most advanced interceptor used by the Split Dynasty. It excels at fast kills, using its speed to avoid enemy fire and maneuver into position to use its Pulsed Beam Emitter or to launch a heat-seeking Thunderbolt missile. Unlike most Split fighters, the Asp's shields are also pretty good. For more information on the Split Asp (including images), click here! Download the Split Asp here! Split Mamba (M3) A fast and powerful, though poorly shielded heavy fighter of the Split. The Mamba is also popular among mercenaries and bounty hunters. For more information on the Split Mamba (including images), click here! Download the Split Mamba here! Xenon N (M5) The smallest ship in the Xenon arsenal, the N is the forward scout and harassment craft of the Xenon. Though its defenses are extremely weak, it is usually deployed in large numbers. For more information on the Xenon N (including images), click here! Download the Xenon N here! Xenon M (M4) An M4 interceptor design used by the Xenon, the M is one of the smallest ships capable of mounting the dangerous Pulsed Beam Emitter. It is a serious threat to other fighters, and can even threaten larger targets in sufficient numbers. For more information on the Xenon M (including images), click here! Download the Xenon M here! Xenon L (M3) A heavy fighter design used by the Xenon, the L is able to mount the dreaded Pulsed Beam Emitter. Though it is outclassed by the newer Xenon LX, the L is still a competent heavy fighter, especially in numbers. For more information on the Xenon L (including images), click here! Download the Xenon L here! Xenon LX (M3+) The largest and deadliest Xenon fighter, the LX improves upon the earlier Xenon L by adding a much more powerful laser capacitor and two turrets for coverage and missile defense. For more information on the Xenon LX (including images), click here! Download the Xenon LX here! (continued...)
  22. The Muthos Engineering Consortium (MEC) proudly presents our latest catalogue! Presented by narhiril (Velvet) Update 8/11/2018: Added the Eskion 'Cavatina' Heavy Bomber, Gatesta 'Sprite' Experimental Fighter, and new Elite Guard color scheme for the Taiidan Interceptor Update 5/15/2018: Updated the Xenon J M1, 'Crabro' Carrier, 'Rialto' Carrier, 'Nocturna' Patrol Frigate, 'Arenaria' Corvette, and 'Vespid' Hive Ship to new, torpedo-capable versions. Update 4/1/2018: Added the Eskion 'Cabaletta' Interceptor Skip to Downloads Section ==================================================================================== With a catalogue currently featuring a station, some ships, and a generous offering of fighter designs, we at the MEC are dedicated to providing high quality products for all of your needs. It's a dangerous galaxy out there, we know, but we aim to make it feel a little less dangerous. For the discerning adventurer/commander/industrial tycoon, our designs combine form with functionality. We at MEC want the last thing to go through the mind of your enemies as your MEC-designed ship or fighter tears their hull to pieces to be "well, if I have to die, at least I have something nice to look at." For the sake of convenience, our catalogue can now also be accessed through the Steam Workshop. ==================================================================================== MEC Ship Catalogue The MEC ship catalogue currently consists of three categories. The first is the "X3" category, including ships from the X3 series of games. The second, the "Homeworld" series, which consists of ships from the Homeworld franchise. Finally, the third category is the "MEC Signature" series; ships in this series are original designs from our R&D labs. Our legal team would like us to note that our ships do not come pre-equipped with any weapons or systems. It is the responsibility of the consumer to outfit their own ship. [spoiler=X3 Ship Catalogue] Ships in this category are replicas of ships from the X3 series of games (X3: Reunion, X3: Terran Conflict, X3: Albion Prelude). Xenon J (M1) (13-slot) This massive, autonomous carrier built and operated by the Xenon is a fearsome sight to behold. The J is well armed, well armored, and serves as a mobile base for a huge number of Xenon fighters. It is, however, quite slow. For more information on the Xenon J (including images), click here! Download the Xenon J here! [spoiler=Homeworld Ship Catalogue] Ships in this category are replicas of ships from the Homeworld series of games (Homeworld, Homeworld: Cataclysm, Homeworld 2, Homeworld: Deserts of Kharak) Kadeshi Mothership (15-slot) The Kadeshi use these huge vessels as both mobile production facilities and surprisingly capable warships. In addition to docking and production bays for both fighters and frigates, the Kadeshi Mothership also carries a significant arsenal of weapons (including a pair of forward ion cannons) and a powerful hyperspace inhibitor. For more information on the Kadeshi Mothership (including images), click here! Download the Kadeshi Mothership here! Kadeshi Fuel Pod (6-slot) A small, frigate-class vessel used by the Kadeshi to refuel their Swarmers. It is only lightly armed and armored, but plays a vital role in the operations of the Kadeshi fleet. For more information on the Kadeshi Fuel Pod (including images), click here! Download the Kadeshi Fuel Pod here! [spoiler=MEC Signature Ship Catalogue] With the exception of the 'Rialto' carrier and 'Marigold' salvage vessel, which predate standard conventions, MEC signature ships have a black-and-yellow color scheme and are named after wasps. MEC 'Vespid' Hive Ship (10-slot) The Vespid-class "hive ship" is the MEC's largest signature offering to date. Featuring the latest in hexagonal component technology, the Vespid offers solid performance, good shielding, decent maneuverability, and lots of hangar space. It is a versatile capital ship capable of easily handling any threat outside of the dangerous galactic core sectors. The Vespid has armored internals, some of which are frameworks that can be swapped out for components of your choice. Plus, it looks really, really cool - it goes great with our VF series of fighters! For more information on the MEC 'Vespid' (including images), click here! Download the MEC 'Vespid' here! MEC 'Nocturna' Patrol Frigate (5-slot) A small frigate for customers on a budget who are looking for a ship for escort duty or sector patrol. The 'Nocturna' carries two forward-mounted laser cannons (lasers not included) and five double hardpoints for coverage weapons. Some of its armored internals are frameworks that can be changed out for components of your choice. For more information on the MEC 'Nocturna' (including images), click here! Download the MEC 'Nocturna' here! MEC 'Maculata' Torpedo Frigate (6-slot) Armed with six forward-facing torpedo launchers and eleven hardpoints for coverage weapons, this slightly larger frigate design can pack a punch from long range. Requires Avorion 0.16 or higher for torpedoes. For more information on the MEC 'Maculata' (including images), click here! Download the MEC 'Maculata' here! MEC 'Arenaria' Corvette (3-slot) A small, lightweight, and affordable corvette design. The 'Arenaria' features four full-sized weapon hardpoints for excellent coverage, providing a light anti-fighter escort without breaking the bank. For more information on the MEC 'Arenaria' (including images), click here! Download the MEC 'Arenaria' here! MEC 'Polistes' Mining Carrier (8-slot) Designed as a heavy mining and salvaging carrier, the 'Polistes' is capable of carrying a large number of fighters while also remaining maneuverable enough to function as an effective mining or salvaging vessel in its own right. While its inability to effectively construct its own fighters keeps it from functioning in a dedicated combat role, it excels in its intended function as a heavy resourcing vessel. The MEC VF-1B 'Xanthoptera' is an excellent choice of fighter for the 'Polistes' in its resource-gathering operations. For more information on the MEC 'Polistes' (including images), click here! Download the MEC 'Polistes' here! MEC 'Crabro' Carrier (7-slot) A repaint and refitting of the original MEC 'Rialto' carrier, the 'Crabro' trades a bit of speed for better maneuverability and a bit more cargo space. This carrier pairs well with the MEC SP Mk. V 'Venombolt' Heavy Fighter, or with any of our VF line of fighters. For more information on the MEC 'Crabro' (including images), click here! Download the MEC 'Crabro' here! MEC 'Rialto' Carrier (7-slot) The first capital ship ever built by the MEC, the Rialto-class carrier has been updated several times to remain competitive with more modern offerings. Though its shields are somewhat weak, the Rialto boasts solid performance in all other areas and can be constructed on a budget. The Rialto is a perfect low-cost carrier solution for all of your needs outside of the galactic core. It matches well with our SP Mk. III 'Thunderbolt' Heavy Fighter! For more information on the MEC 'Rialto' (including images), click here! Download the MEC 'Rialto' here! MEC 'Marigold' Salvage Vessel (4-slot) A newly-refurbished release of an old and nearly forgotten design from the MEC's earliest history, the 'Marigold' is an excellent, affordable vessel for new adventures and enterprises. Take care of it, and it will soon pay for itself. For more information on the MEC 'Marigold' (including images), click here! Download the MEC 'Marigold' here! ==================================================================================== MEC Station Catalogue Our legal team would again like us to note that our stations do not come pre-equipped with any weapons, systems, or fighters - it is up to the consumer to outfit their own station. [spoiler=MEC Signature Station Catalogue] MEC Production Hive (7-slot) A state of the art production facility built into an asteroid, featuring second-generation hexagonal hangar bays and even a monorail line. Most of the internal modules are just frameworks, which can be replaced with whatever components you might want. Goes great with our VCS-1 'Atropilosa' Cargo Shuttles! Check out the image gallery for better pictures! For more information on the MEC Production Hive (including images), click here! Download the MEC Production Hive here! MEC Industrial Hexagon (9-slot) A general-purpose and highly customizable factory design. This station features ample hangar space, armored internals, and six full-service pads on the flight deck for maintenance and repairs. Goes great with our VCS-1 'Atropilosa' Cargo Shuttles! For more information on the MEC Industrial Hexagon (including images), click here! Download the MEC Industrial Hexagon here! ==================================================================================== (continued...)
  23. Good stuff all around, especially like that turret rotation speed upgrade. One thing I would add that I would like to see is fighters getting a bonus to hit other fighters (maybe only with specific weapons like the chaingun), allowing fast and lightly armed interceptors to be a viable counter to heavy bombers. This would also incentivize squadron diversity on carriers, as you'd want something out there protecting your heavy hitters. This, of course, would require additional fighter commands.
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