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DeatHTaX

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About DeatHTaX

  • Birthday 05/17/1991

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  1. I think that's a step in the right direction for sure. Whether or not it's the ideal mechanic, I don't think I have the ability to determine, but I honestly think we can all agree this is better. Or maybe not. Who knows.
  2. Why not just make integrity fields have a greater energy demand. That way you would have to think about where you would place them. Or, once a certain I-field takes an amount of damage, it fails and has to recharge for a duration, then it goes back up. I personally like this idea better.
  3. Haven't seen a guide or instructional anywhere on how to zero your turrets. Occasionally, mine will randomly go cross-eyed after construction modifications and make it impossible to hit anything beyond 1km. And I really don't want to have them in a fixed position. Any thoughts people?
  4. DeatHTaX

    Sofa's Builds

    totally dig the Homeworld appeal. Definitely looks like it had some influence
  5. So I got bored at work, and have decided to build this when I get home. Someone please come to my bar and buy a drink...or I will draw more doomface vessels. I'll post the resilts later
  6. I have noticed your server has a bit less desync than some of the others when experiencing high traffic
  7. Personally I have tried this, and it still seems to work but not as effectively. However, say you have a ship with a design that is somewhat hallow, with an opening and the thruster on the inside, it will work. Same basic physics concepts apply though as far as I've seen. The further from the center of mass the thruster is, the more effective the force of thrust. May be wrong though
  8. I personally wish the smuggled cargo system gets some work. Its immensely frustrating to warp into a new sector and have your illicit goods detected from 28km away by any given faction.
  9. Cool. I figured there was more development to be done, but it sure can be tedious micromanaging in the rts view. Also, has anyone else noticed ships controlled remotely tend to move much slower when given the "mine" command versus telling them to move to an asteroid?
  10. Haven't seen any information anywhere regarding how to give waypoints, such as mining multiple asteroids for a drone or commanded ship. Is there a button to hold down? In most games it's shift and clicking, but that appears not to be working.
  11. Well done, Kane. Also, your Let's Plays were rather useful when I was getting started. Showed me 2 or 3 things I definitely didn't get from the tutorial. Look forward to playing with/near/around you
  12. So it's as simple as hiring a captain, eh? What if I don't trust him? What if he crashes my ship or sleeps with my wife?
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