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Protophim

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  1. the mod is working on my server version 0.25.2
  2. I did not change anything in the options yet. So if I understand right, out of 1000 sectors 300 become regenerative on the first time a players visits them. I already visited 30 sectors now for testing and none of them became regenerative. In the sectorspecifics.lua I found following: --Begin Added by RegenerativeAsteroids - Dirtyredz exsist, RegenerativeAsteroidsConfig = pcall(require, 'mods.RegenerativeAsteroids.config.RegenerativeAsteroidsConfig') local RegenAsteroidsSectorGenerator = RegenerativeAsteroidsConfig.SectorGenerator or true --End Added by RegenerativeAsteroids - Dirtyredz "exsist" is grammatically wrong, but may it also be wrong code?
  3. I think i figured out a solution for my problem now (antigrav production chain) See my Excel-File: https://files.fm/down.php?cf&i=vp5mn9q6&n=factory.xlsx But nevertheless it would be great if sometimes a centralized solution is possible. So every factory in the same sector can deliver/fetch to just one cargo station. This would simplify big production chains.
  4. Hey guys I'm new to the forum and this is my first post. Usually I could always manage to find a solution for my problems by googling it. Finally I found a problem where I can't help myself ;D I have built an antigrav unit production chain. With all the needed factories from the solar power plant to the antigrav unit factory. So far so good. Everything works so far (I tried to produce some antigrav units by delivering all the goods from station to station by myself. Luckily I don't have to do the transport on my own anymore since we have those pretty cool cargo shuttles. I just have one tiny little problem with those things: When settup up the paths for the shuttles I only have 3 options to choose from, where the shuttles deliver or pickup needed goods. Some factories need more than 3 (some need even 5) goods to be able to start a production. For example: Semi conductor factory needs: steel, energy cell, gold, silicium I can now setup the station that the shuttles pickup steel, energy cells and silicium from those factories directly. However the station will now never have gold (I don't want to buy gold from AI). Therefore I built a trading station, so now all my mines deliver their produced goods to the trading station for simplified trading routes. My next problem was that I did not have to option to choose the trading station on several factories to get goods from. So here I am, wasted already over 3 hours to figure out how to make my automated production chain running and still don't have a clue. Whatever I tried there was always somehow one station which was not able to get all the needed goods... The best solution for me would be, if all cargo shuttles would bring and pickup all goods from the trading station (or some other central station). Has anyone else had the same problem?
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