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NaBeev

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  1. This is almost definitely a bug - report it. A 4.5 mil hull ship should not be getting 1 shot.
  2. I misunderstood the problem. So you're saying that torpedoes are not launched with an initial velocity equal to the ship's, but rather are launched with a 0 m/s reference frame (the sector) velocity and then accelerate towards own ship from behind since they start from behind. I understand. Yeah, that is an issue...
  3. Intentionally driving into your own torpedo isn't a bug - it is piss poor piloting. Is this post trying to be serious or funny? For your second part about the bleeding over I understand, but the first part is a joke, right?
  4. According to the patch notes, PDCs should "always be independent targeting", but in reality they have the option to go to manual targeting. In addition, they will also target enemy ships like a traditional independent targeting chaingun. This results in almost zero reason that I can see to ever use chainguns as PDCs seem better in every single way (dps, range, accuracy)... Is this intentional?
  5. Is there a reason player production (i.e. mines) are not simulated?
  6. I believe I've found an easily reproduce able bug. Several times I left a ship in a system mining a huge Xanion asteroid using 5 squadrons of Trinium mining fighters that gave me a yield of ~1200 Xanion/minute. However, whenever I leave the sector their yield drops to ~500-600 Xanion/minute. Not sure what is going on but I suspect it is the game not properly simulating fighters on an out of sector AI controlled ship. I can't believe this is intentional.
  7. NaBeev

    Partial Wipe?

    Logged into today on my single player game and was in my drone next to my ship, with what looks like a 30-60 minute rollback from where I logged off yesterday. In addition, most of my settings were reverted, such as all of my custom keybindings, loading screen space bar, game doesn't recognize I've even started the tutorial, and a few others. Alright, not a HUGE deal....Then I look at my fighters. All gone. All of them. No squadrons made, no blueprints, nothing. Had put in ~6 hours investment into 12 squadrons of exceptional fighters. Has anyone seen a similar bug / solution? Logs from right before I logged off: 2017-12-26 21-04-26| sector (314:362) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\314_362" 2017-12-26 21-04-31| <Server> Player MortalWombat left the galaxy 2017-12-26 21-04-31| Player logged off: MortalWombat, index: 1: 2017-12-26 21-04-31| Server is shutting down. 2017-12-26 21-04-31| Saving settings... 2017-12-26 21-04-31| Saving script values... 2017-12-26 21-04-31| Saving factions... 2017-12-26 21-04-31| Saving sectors... 2017-12-26 21-04-31| Saving jumping ships... 2017-12-26 21-04-31| scheduled save for sector (0:0), 0x10be1f0, entities: 12 2017-12-26 21-04-31| saving sector (0:0) 2017-12-26 21-04-31| sector (0:0) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\jumps.dat" 2017-12-26 21-04-31| Saving groups... 2017-12-26 21-04-31| Saving settings... 2017-12-26 21-04-31| waiting for unfinished sector generation jobs... 2017-12-26 21-04-31| waiting for unfinished sector save jobs... 2017-12-26 21-04-31| scheduled save for sector (208:46), 0x11f89d80, entities: 557 2017-12-26 21-04-31| saving sector (208:46) 2017-12-26 21-04-32| sector (208:46) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\208_46" 2017-12-26 21-04-32| scheduled save for sector (227:264), 0x11f8aaa0, entities: 556 2017-12-26 21-04-32| saving sector (227:264) 2017-12-26 21-04-32| sector (227:264) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\227_264" 2017-12-26 21-04-32| scheduled save for sector (228:196), 0x196034d0, entities: 8 2017-12-26 21-04-32| saving sector (228:196) 2017-12-26 21-04-32| Received valid shutdown message, shutting down. 2017-12-26 21-04-32| sector (228:196) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\228_196" 2017-12-26 21-04-32| scheduled save for sector (228:213), 0x19609dd0, entities: 0 2017-12-26 21-04-32| saving sector (228:213) 2017-12-26 21-04-32| sector (228:213) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\228_213" 2017-12-26 21-04-32| scheduled save for sector (228:230), 0x17a1e200, entities: 0 2017-12-26 21-04-32| saving sector (228:230) 2017-12-26 21-04-32| sector (228:230) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\228_230" 2017-12-26 21-04-32| scheduled save for sector (228:247), 0x19605c30, entities: 30 2017-12-26 21-04-32| saving sector (228:247) 2017-12-26 21-04-32| sector (228:247) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\228_247" 2017-12-26 21-04-32| scheduled save for sector (237:181), 0x19603b60, entities: 0 2017-12-26 21-04-32| saving sector (237:181) 2017-12-26 21-04-32| sector (237:181) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\237_181" 2017-12-26 21-04-32| scheduled save for sector (239:277), 0x11f8ec40, entities: 1 2017-12-26 21-04-32| saving sector (239:277) 2017-12-26 21-04-32| sector (239:277) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\239_277" 2017-12-26 21-04-32| scheduled save for sector (301:350), 0x30b1fff0, entities: 1 2017-12-26 21-04-32| saving sector (301:350) 2017-12-26 21-04-32| sector (301:350) saved to "C:\Users\Watson\AppData\Roaming\Avorion\galaxies\Perseus Galaxy\sectors\301_350" 2017-12-26 21-04-32| shutting down rcon... 2017-12-26 21-04-32|
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